Category Archives: PS4

Wed, Jun 19, 2013 | 03:48 BST

Grasshopper Manufacture “heavily relying” on Unreal Engine 4

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Kilelr is Dead and Lollipop Chainsaw developer Grasshopper Manufacture is super keen on Unreal Engine 4, thanks to its cross-platform capabilities.

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Wed, Jun 19, 2013 | 01:35 BST

PlayStation boss pushing more “immediacy” for downloaded games

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Top PlayStation executives are hoping the PlayStation 4′s emphasis on decreased download times will help digital game sales reach their full potential.

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Wed, Jun 19, 2013 | 00:17 BST

PS4 first-party games to RRP at $59.99

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Sony has confirmed that first-party PlayStation 4 games will retail at $59.99, the same price as new PlayStation 3 releases.

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Tue, Jun 18, 2013 | 22:55 BST

Deep Down is not a sequel to Dragon’s Dogma

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Capcom has confirmed that its Panta Rhei demo Deep Down is not part of the Dragon’s Dogma franchise.

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Tue, Jun 18, 2013 | 20:57 BST

Dragon Age: Inquisition’s open-world is “pretty ambitious,” says BioWare GM

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Dragon Age: Inquisition’s open-world is “pretty ambitious,” according to BioWare general manager Aaryn Flynn.

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Tue, Jun 18, 2013 | 17:27 BST

Mad Max wasn’t the project God of War 2 lead Cory Barlog worked on at Avalanche

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Mad Max was not the Avalanche Studios project God of War 2 lead Cory Barlog worked on, according to the firm’s CEO Christofer Sundberg.

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Tue, Jun 18, 2013 | 16:46 BST

Infamous: Second Son rumored to have multiplayer, dev likes working on one thing at a time

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Sucker Punch co-founder and producer Brian Fleming has said even through the firm is a Sony studio, the firm prefers to work on one project at a time. In other news, Infamous: Second Son may contain multiplayer if new rumors prove true.

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Tue, Jun 18, 2013 | 18:34 BST

Sony: allowing used games on PS4 “creates value”

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SCEA CEO Jack Tretton told Bloomberg during E3 that Sony’s PS4 was built to “appeal to consumers,” worldwide and the ability to sell, share or trade disc-based games adds to the value of a console.

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Tue, Jun 18, 2013 | 15:34 BST

Warner a “believer in the Wii U,” console just “off to a slow start”

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Warner Bros. Interactive Entertainment president Martin Tremblay has said the firm is still confident in Wii U, it’s just the console got off to a slow start.

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Tue, Jun 18, 2013 | 15:18 BST

Fallout 4 shown behind-closed-doors at E3 – rumor

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Fallout 4 is the rumor du jour today, with Bubblenews reporting that Bethesda showed the game behind-closed-doors to select press at E3 last week. Follow through the break for more on this, along with your daily dose of salt.

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Tue, Jun 18, 2013 | 13:15 BST

Call of Duty Ghosts: next-gen AI development held-up by lack of final console tech

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Call of Duty: Ghosts is heading to PS4 and Xbox One some time after the game hits current-gen formats on November 5. However, Infinity Ward’s executive producer Mark Rubin has said that the creation of next-gen AI is taking longer than the game’s visuals due to the studio not having final consoles yet.

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Tue, Jun 18, 2013 | 18:34 BST

FIFA 14: next-gen build not hitting PC as users have low-spec machines

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FIFA 14 is heading to PC this year, but it won’t be powered by EA’s next-gen Ignite Engine. The reason, the publisher says, is that too many people still have low-spec rigs that can’t handle the PS4 and Xbox One version of the game.

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Tue, Jun 18, 2013 | 10:11 BST

Thief PS4: 33-minute presentation shows raw gameplay & mechanics

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Thief developer Eidos Montreal has published a 33-minute presentation of its next-gen stealth title running on PS4. The clip has insight from the team and plenty of gameplay to tide you over for now.

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Tue, Jun 18, 2013 | 08:09 BST

Mad Max petition calls for Australian voice actor

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Avalanche Studios’ Mad Max utilises an actor with an American accent, something which has disappointed fans of the Australian-grown film franchise. Ausgamers asked the developer about the choice and was told that the team wanted someone “generic”, so it has opened a petition to request an Australian actor be brought on board. You know what to do. Mad Max is coming to PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One in 2014.

Tue, Jun 18, 2013 | 05:38 BST

Thief dev wants getting spotted to have real consequences

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If you get caught by guards in Thief, you won’t just be able to hole up in a nearby bin and wait out the alert; if you don’t know the level layouts you could be in a lot of trouble.

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Tue, Jun 18, 2013 | 01:53 BST

PS4: auto-update, social features free to all users

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Some PlayStation 3 features currently restricted to PlayStation Plus subscribers will be free to PlayStation 4 owners.

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Mon, Jun 17, 2013 | 22:36 BST

Assassin’s Creed 4 has connected single-player sections

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The present-day sections of Assassin’s Creed 4: Black Flag have a subtle opt-in multiplayer component.

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Mon, Jun 17, 2013 | 19:39 BST

“You’re all being played”: Bleszinski slams Sony’s lack of used game blockers as a PR tactic

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Former Epic Games designer Cliff Bleszinski has been on something of a Twitter crusade lately, stating that the used games and AAA markets cannot co-exist while big budget games cost so much to make. Bleszinski has now suggested that Sony does have anti-used measures up its sleeve, and is using outrage over Microsoft’s Xbox One policies as a free PR tactic.

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Mon, Jun 17, 2013 | 16:12 BST

Witcher 3 dev says the game counts, not the money

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The Witcher 3: Wild Hunt developer CD Projekt RED has often spoken out against the desire for money without intending to invest it back into game development. Now, studio CEO Marcin Iwinski has re-affirmed the company’s stance by saying that the game is what matters, not the money.

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Mon, Jun 17, 2013 | 15:34 BST

Games are being traded in because they’re too short, says Mad Max dev

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Mad Max and Just Cause developer Avalanche Studios makes massive games, and founder Christofer Sundberg has suggested that the reason so many games get traded in is because they’re too short or offer little motivation to return.

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