Tag Archives: starbreeze studios
Thu, May 23, 2013 | 16:47 BST
PayDay 2 teaser for live-action web-series released
505 Games, Overkill, and the director of the PayDay movie, Demian Lichtenstein, have launched a teaser trailer for the live-action PayDay 2 web-series. The deries will help support the August launch of the game. Check it out below. Payday 2 will release for consoles and PC, via Steam, in August 2013.
Wed, Mar 27, 2013 | 04:58 GMT
Brothers: A Tale of Two Sons is “like a fairy tale”
The simple two-character mechanic in Brothers: A Tale of Two Sons is supposed to be accessible, letting the player be drawn along as in a fairy story, according to filmmaker Josef Fares.
Tue, Mar 12, 2013 | 15:47 GMT
Payday 2 gameplay video: watchdogs mission revealed
Payday 2 caters to those of you who are fed up with heisting expensive stores. The newly revealed ‘Watchdogs’ mission puts you and your buddies in the roll of shipping drugs safely. Full action after the break.
Mon, Jan 21, 2013 | 01:16 GMT
Starbreeze quietly debuts new co-op shooter, Storm
Starbreeze updated its website last week, incidentally announcing a heretofore unrevealed project, Storm.
Tue, Aug 07, 2012 | 16:30 BST
Battlefield 3 lead designer David Goldfarb joins Starbreeze Studios
Battlefield Bad Company 2 and Battlefield 3 lead designer David Goldfarb has joined Starbreeze Studios as a game director.
Thu, Feb 02, 2012 | 05:06 GMT
EA: Syndicate has no online pass because co-op is half the game
EA Partners boss Jeff Gamon has confirmed Starbreeze’s anticipated shooter, Syndicate, will not utilise an online pass system.
Wed, Feb 01, 2012 | 17:00 GMT
Syndicate multiplayer: getting some perspective
Stace Harman grabs a final hands-on with Syndicate’s four-player co-op ahead of its February launch and speaks to lead co-op programmer Lars Magnus Lang about the game’s evolution since 2008.
Mon, Jan 23, 2012 | 01:39 GMT
Starbreeze: Syndicate doesn’t have to compete with other shooters
Starbreeze chose to develop Syndicate as a shooter because that’s what it does best, and isn’t concerned by the saturation of the market.
Wed, Dec 21, 2011 | 00:15 GMT
EA won’t subject Syndicate to “arcane censorship” for AU release
EA has confirmed it won’t censor Starbreeze’s Syndicate reboot to meet MA15+ content guidelines, preferring to skip an Australian release all together.
Tue, Dec 20, 2011 | 09:07 GMT
AU: Syndicate Refused Classification over violence
Starbreeze’s shooter take on classic Bullfrog property Syndicate has been Refused Classification in Australia, effectively banning it from sale.
Tue, Nov 01, 2011 | 15:24 GMT
A modern re-boot: Syndicate, and the move to FPS
When Project Red Lime became Syndicate there was excitement; when Syndicate became an FPS there was befuddlement. Stace Harman goes hands on and speaks to EA to get some clarity.
Tue, Sep 20, 2011 | 06:08 BST
Starbreeze confirms work on brand new IP
The studio behind Chronicles of Riddick and The Darkness, Starbreeze, is working on a brand new IP, its announced today.
Mon, Sep 12, 2011 | 13:00 BST
It’s official: Syndicate reboot confirmed for early 2012
EA has finally confirmed the worst kept secret of the last few years: Starbreeze’s Project Redlime is indeed Syndicate.
Thu, Aug 11, 2011 | 00:40 BST
Rumour – Project RedLime to be unveiled at gamescom
Starbreeze Studio’s Project Redlime, long suspected to be a revamp of Syndicate, looks very likely to appear at gamescom if a hastily deleted tweet from a Starbreeze employee is any indication.
Fri, Jun 03, 2011 | 00:12 BST
Starbreeze sources dismiss Darkness, concerned for RedLime
Sources claimed to be familiar with Starbreeze have commented that the company was never very interested in The Darkness, now in the hands of Digital Extremes, and that Project RedLime is suffering a troubled birth.
Fri, May 20, 2011 | 00:09 BST
Starbreeze reports suggests Project RedLime recently expanded, new downloadable title inbound
Project RedLime, the top secret Starbreeze Studios title strongly suspected to be a new Syndicate, has been increased in scale, and that a new downloadable title from the studio is in the works.
Tue, May 03, 2011 | 16:04 BST
Paradox planning on Magicka for XBL, says new Syndicate is more like “GTA”
Paradox Interactive seems like a wacky place to work. Not Marx Brothers wacky by any means, but only wacky due to the firm’s apparent sense of humor. Proof of this odd sort of thinking can be found in the firm’s list of upcoming titles, and some it’s passed on. Yes, this is the same firm which released Stalin vs Martians, but, there are some things out there that are just too dotty even by Paradox’s standards.
Tue, Mar 29, 2011 | 19:59 BST
Syndicate: The long saga of EA’s is-it-or-isn’t-it-real
Chasing the reality of a new Syndicate game is a confusing mess, but it’s mess with intentionality: it points, with unwavering resolve, at the existence of the publisher’s worst kept secret.
Thu, Feb 17, 2011 | 16:25 GMT
Thursday shorts: Crysis 2 dolls, Beyond Good & Evil t-shirts, UnchainBlades ReXX, Engines
So many tiny bits of news. So little time.



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