Sekiro: Shadows Die Twice
During the events of Sekiro: Shadows Die Twice, a twist occurs that changes the game’s world in bold, meaningful ways.
Back in his VideoGamer days, Simon Miller was forced to play Dark Souls and Bloodborne despite hating both. We’ve decided to continue that tradition with Sekiro.
Sekiro: Shadows Die Twice hands-on - stealth and faster action can't dilute the potent Souls formula
In Sekiro: Shadows Die Twice, FromSoftware has produced yet another title in the Souls lineage of games – but an increased action focus and some slick moves borrowed from Tenchu help to set it apart.
Sekiro: Shadows Die Twice – and every FromSoftware game in perpetuity – is always going to be compared to Dark Souls.