Tag Archives: Guerilla Games

Mon, Mar 25, 2013 | 01:31 GMT

New Killzone: Shadow Fall teaser trailer sets up the plot

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Killzone: Shadow Fall has received a new teaser trailer from Guerilla Games. It sets up a world 30 years after the events of Killzone 3, where the Helghast survivors want retribution, refusing to accept humanity’s pleas for forgiveness. Shit’s about to get real, it seems.

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Mon, Feb 25, 2013 | 23:37 GMT

PS4: all Sony studios working on next-gen games

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Sony Worldwide Studios boss Shuhei Yoshida has confirmed that all 12 first-party studios are working on PlayStation 4 games.

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Thu, Feb 07, 2013 | 01:25 GMT

PS4 rumour: next-gen racer & Killzone studio projects to debut February 20th

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PS4 rumours are heating up, and recent rumblings suggest that a next-gen racer and the new project from Killzone studio Guerilla Games will debut at Sony’s ‘PlayStation Meeting’ event on February 20th.

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Mon, Jan 28, 2013 | 13:37 GMT

Killzone Mercenary looks “Gorgeous”: engine almost the same as KZ3, says report

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Killzone Mercenary has featured on the cover of Polish game magazine PSX Extreme, along with some debut game art – see it here. Keen gamers have now translated the article and have stripped it for news.

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Mon, Jan 28, 2013 | 09:48 GMT

Killzone Mercenary appears on Polish magazine cover

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Killzone Mercenary could be gearing up for some kind of reveal, following Sony’s initial announcement at gamescom 2012.

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Tue, Jan 10, 2012 | 17:53 GMT

Sony closes Little Deviants studio, Cambridge division downsized

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Sony has shuttered Little Deviant studio Bigbig, and has downsized its Cambridge division with remaining employees assigned to Guerilla Games to build Killzone titles for Vita.

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Mon, Feb 21, 2011 | 23:26 GMT

Killzone 3 trailer details engineer class

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How many Killzone 3 trailers can we fit in before launch? At least one more, this time featuring the engineer career path for those keen on blowing up the Helghast in more creative ways.

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Wed, Feb 16, 2011 | 23:13 GMT

Killzone developer influenced by Half-life, Uncharted

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Killzone creator Hermen Hulst has said Guerilla is strongly influenced by the storytelling of Half-Life and Uncharted, with the latter setting “a new bar”.

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Wed, Feb 09, 2011 | 01:36 GMT

Guerilla: motion control is the future of FPS

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Killzone developer Guerilla Games is so keen on motion control that one team member has said he believes in the future all FPS titles will utilise it.

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Tue, Feb 08, 2011 | 07:24 GMT

Killzone 3 contains eight swears

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Killzone 3 director Mathijs de Jonge has itemised Killzone 3′s instances of naughty language, and outlined the reasoning behind their infrequency.

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Mon, Jan 24, 2011 | 23:37 GMT

Killzone 3 transforms PlayStation Home

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I don’t have any statistics to back this up, but I’d imagine that the Killzone 3 fanbase and those who regularly utilise the social space PlayStation Home are not hugely overlapping demographics. But maybe that will change now that the Central Plaza has been turned into a Killzone themed FPS.

Sadly, the change is not permanent and you won’t be able to respond to nagging friend requests with a BFG.

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Thu, May 27, 2010 | 12:32 BST

Guerrilla: Naughty Dog not helping out with Killzone 3 engine

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Guerrilla Games boss Hermen Hulst has confirmed at a press event for Killzone 3 in the US that Uncharted developer Naughty Dog is not helping out on the graphics engine for the shooter alongside the Holland-based studio.

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Tue, May 25, 2010 | 15:37 BST

[Update] Rumour – Killzone 3 to release next May, features 4-player co-op

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Update: Sony has replied to our request for confirmation of the May 2011 date for Killzone 3 with “no comment”.

Original: CVG‘s reporting that Sony’s already pinned down an internal release date of May 2011 for Killzone 3.

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Tue, May 25, 2010 | 13:12 BST

We “need” Killzone 3 to beat Uncharted 2, GoWIII on a technical level, says Guerilla

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Guerilla Games head Hermen Hulst has told VG247 that he “needs” Killzone 3 to beyond the PS3 tech benchmarks set by first-party games since the release of Killzone 2 last February – including Uncharted 2 and God of War III.

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Tue, May 25, 2010 | 12:10 BST

Guerilla: 3D “a fantastic way to immerse yourself” in Killzone 3

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Guerilla Games boss Hermen Hulst has said to VG247 that 3D in Killzone 3 will be “a fantastic way to immerse yourself” in the world of Helghan.

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Tue, May 25, 2010 | 11:52 BST

World first: Killzone 3′s Hermen Hulst on going “above and beyond”

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If there’s one property that defines gaming fanboyism for this generation, it’s Killzone.

The announcement of Killzone 3 this week drags us back five years. A target render of Killzone 2 was shown at E3 in 2005 as a showcase for the capabilities of the incoming PS3, sparking what will go down in history as one of gaming’s great first-party controversies.

In the aftermath, SCEA CEO Jack Tretton claimed the footage was gameplay before SCEE’s Phil Harrison set the record straight, but the opening shots had been irrecoverably fired in a war still raging.

Hermen Hulst, managing director of Killzone developer Guerilla Games, still stands in the centre of the storm.

It was with great pleasure that we met Hermen in Amsterdam earlier this month, talking to him after seeing the closed premiere of what will surely be a defining videogame for this hardware generation, and one of the most visible first-person shooters in the world when it releases next year.

What follows is a must-read and a world first. Hit the link.

[Interview by Patrick Garratt]

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Tue, May 25, 2010 | 09:08 BST

Killzone 3: Listen to the entire reveal presentation from Amsterdam [Update]

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We’ll cut a long story short. We went to Amsterdam in mid-May to interview Guerilla and play Killzone 3. We spoke to studio managing director Hermen Hulst and played the game in both 2D and 3D. The original embargo for coverage from the event was June 1, but thanks to leaks from the US press over the weekend (sincere, heartfelt thanks for that), the embargo was brought forward this afternoon. A lot. To today.

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Mon, May 24, 2010 | 16:57 BST

First direct-feed Killzone 3 shots released

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You’ve seen the details. Now see the massive screens. Killzone 3′s shown in direct-feed for the first time after the break.

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Sat, May 22, 2010 | 14:28 BST

Report – Naughty Dog lends a hand with Killzone 3′s engine

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The reveal last night of Killzone 3 through Gamepro magazine yielded all sorts of goodies, and the analyzing of the magazine scans has not stopped.

Turns out, there’s information pertaining to Naughty Dog’s hand in the game in the write up.

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Mon, Nov 09, 2009 | 16:03 GMT

Rumour – Killzone 3 confirmed, being aimed for 2011

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Take with a serious pinch of salt, but according to Eurogamer.de (via TSA), Guerilla Games has confirmed Killzone 3 on a Dutch TV show.

Animation director Jan-Bart Van Beek was on the said show, and confirmed the existence of the game. He also confirmed they are planning for a 2011 release, although it could be released in 2010. There is no pressure from SCEE to deliver the game for 2010 though, apparently.

Last month, it was reported that the game was in development in the US OPM.

Again, take with a very large pinch of salt. We’ll email SCEE about this one, and see what they have to say.