Tag Archives: loss
Tue, Feb 01, 2011 | 09:19 GMT
Sony’s Q2 financials today have taken total PlayStation division losses to $4.7 billion since PS3 launched in November 2006.
- FY 2007: -$1,970,923,859
- FY 2008: -$1,079,994,103
- FY 2009: -$577,207,240
- FY 10Q1: -$413,541,667
- FY 10Q2: -$653,333,333
Total loss: $4,695,000,202
All figures come from Sony’s investor relations page.
Note that both quarters so far this financial year include losses from Sony’s Vaio business. Figures for the full fiscal years are losses purely from gaming. Prior to Q1 this year, the division was called “Game”: it’s now known as the “Networked Products & Services” division.
It’s also worth noting the following. These are the losses Microsoft’s Xbox division suffered during the first Xbox’s release. As you can see, they’re not as heavy as those currently being incurred by Sony:
- FY 2002: -$1,135,000,000
- FY 2003: -$1,191,000,000
- FY 2004: -$1,337,000,000
- FY 2005: -$539,000,000
Total loss: $4,202,000,000
Thanks, Psychotext. You can read a full breakdown of where the platform holders stand financially in this NeoGAF post.
Tue, Aug 25, 2009 | 07:24 BST
Sony’s will make a loss on each PS3 Slim unit it makes, PlayStation mega-boss Kaz Hirai’s told Times Online.
“If you’re just talking about the hardware alone, the quick answer is yes,” he said.
“That makes good headlines, but I don’t actually know that that’s the true nature of the business that we’re all in, whether it’s PlayStation, Xbox or the Wii.
“I think the better indicator is to look at the business as a whole platform, to ask: are you profitable in terms of the hardware, software and peripherals. And the answer to that question is yes on a gross profit level since the last fiscal year.”
Bonanza. Slim costs £250. Thanks, Kotaku.