Tag Archives: eidos montreal
Fri, Dec 06, 2013 | 12:03 GMT
Thief’s art technical director Jean-Normand Bucci has stated in a new interview that the gap between PC and next-gen consoles has become “massively reduced.” He’s given a technical insight into the reboot’s features across PC, PS4 and Xbox One. Get the skinny inside.
Fri, Nov 15, 2013 | 10:11 GMT
Thief developer Eidos Montreal has ditched the reboot’s controversial QTE mechanics, after a negative reaction from fans.
Fri, Nov 01, 2013 | 15:23 GMT
Though we’re still months away from the Thief reboot arriving in our homes, Square Enix is getting that marketing ball rolling with a series of animated videos called Stories from The City — “The City” being what they call where the game takes place. The first of said tales is told by Basso, who you could say is Garrett’s only real bro in the world.
Thu, Oct 17, 2013 | 06:18 BST
Here’s a delightful little blip: UK newspaper The Sun apparently ran a story on cybernetic implants this week, making mention of an eyeball implant manufactured by “US firm Sarif Industries”. Sarif Industries is, of course, an entirely fictional company within the universe of Deus Ex, and the eyeball shown is a piece of Eidos Montreal’s concept art from Human Revolution. Here’s a picture of the story in situ, although we can’t confirm its veracity. It’s good timing for Square Enix, though; the publisher is currently promoting the Director’s Cut re-release of Deus Ex: Human Revolution, which drops this month on Mac, PC, PlayStation 3, Wii U and Xbox 360.
Thu, Oct 17, 2013 | 00:12 BST
Thief will no longer make use of an experience points system, Eidos Montreal has confirmed, after series fans made their opinion on the matter loud and clear.
Wed, Oct 16, 2013 | 02:51 BST
Deus Ex: Human Revolution Director’s Cut contains a number of second screen features; although some are available on PlayStation 3 (via the Vita) and Xbox 360 SmartGlass, the Wii U Game Pad has a bunch of unique uses. This gameplay walkthrough trailer shows how players can use the game pad to augment (ah ha ha, that
never gets has definitely already gotten old) their experience.
Mon, Oct 14, 2013 | 08:22 BST
If you already own Deus Ex: Human Revolution on PC, the Director’s Cut version won’t cost you as much as it would otherwise, with further discounts applying if you picked up the major DLC pack.
Fri, Oct 11, 2013 | 11:26 BST
Thief producer Joe Khoury has predicted that “fan resistance” will be overcome once Eidos Montreal launches the game launches in February. It comes as games still hold reservations about the reboot living up to its predecessors. That, and some folk still don’t like new Garrett.
Fri, Oct 11, 2013 | 03:00 BST
Possibly because it’s the first time the game has released on the console, as opposed to a re-release, the Wii U version of Deus Ex: Human Revolution seems to be more expensive than the PlayStation 3 and Xbox 360 versions in North America.
Thu, Oct 10, 2013 | 08:09 BST
The last time Stace Harman visited Square Enix to see Thief he had an issue with its doors; after a more recent hands-on session he has a different axe to grind.
Wed, Oct 09, 2013 | 23:54 BST
Thief publisher Square Enix has published a new set of images and concept art showcasing the game’s city hub area.
Tue, Oct 08, 2013 | 06:50 BST
On the fence about the new Director’s Cut re-release of Deus Ex: Human Revolution? This trailer shows what’s new and special about the definitive version of the Eidos Montreal shooter RPG.
Thu, Sep 12, 2013 | 14:46 BST
Thief star Garrett may be a cold, calculating trickster, but what happens when he finally starts caring about someone? VG247′s Dave Cook talks to Eidos Montreal to find out.
Thu, Aug 22, 2013 | 05:34 BST
These screenshots showing of Eidos Montreal’s upcoming Thief reboot were released in honour of gamescom. That is to say, square Enix emailed them out – they did not sneak, stealth, creep or any other outrageously easy pun.
Fri, Aug 16, 2013 | 14:54 BST
Thief Publisher Square Enix has dated Eidos Montreal’s reboot for a February launch. We’ve got a new trailer here.
Fri, Aug 16, 2013 | 09:10 BST
Thief publisher Square Enix has revealed Eidos Montreal’s official box-art. It shows master thief Garrett stealing things as per normal.
Wed, Aug 07, 2013 | 10:35 BST
Thief is heading to current and next-gen formats, suggesting there will be some sort of technical difference between versions. However, producer at Eidos Montreal Stephane Roy has cautioned that the Xbox One build isn’t just about adding more polygons into the mix.
Tue, Jul 23, 2013 | 23:36 BST
Thief hasn’t had as many development issues as gossip suggests, according to former Eidos Montreal boss Stephane D’Astous.
Wed, Jul 24, 2013 | 09:43 BST
Just-resigned Eidos Montreal founder Stephane D’Astous has said Square Enix failed to capitalise on its development talent last financial year.
Tue, Jul 23, 2013 | 21:36 BST
Eidos Montreal boss and founder Stephane D’Astous left the company last week, he has said in a statement.