Tag Archives: Dark Souls 2

Fri, May 24, 2013 | 14:13 BST

Deciphering Dark Souls 2′s ‘accessibility’

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Dark Souls 2′s very existence has Stace Harman rather delighted, but he questions whether making the game more accessible might rob it of its appeal.

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Mon, Apr 15, 2013 | 23:43 BST

Dark Souls 2 comp offers the chance to design an in-game item

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As with the original, Namco Bandai is offering you the chance to see your design featured in-game in Dark Souls 2. The competition, which opened today and runs until May 13, is hosted on the series’s Facebook page, and challenges you to design a shield. The lucky winner, chosen by community voting and a panel of From Software judges, will see their vision transformed into a 3D asset. Just Like Dark Souls and head to the Shield Design app to get started. Dark Souls 2 is headed to PC, PlayStation 3 and Xbox 360 and is expected either late this year or in early 2014.

Sat, Apr 13, 2013 | 21:00 BST

Dark Souls 2 box art shows our hero facing backwards

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Cover art for Dark Souls 2 has been released by From Software and publisher Namco Bandai. You can view it in all its glory below. It looks the same on all three formats, PC, PS3, and Xbox 360, but we’ve only posted the PC version because it is cleaners due to the lack of logos. So there’s no need for redundancy. Dark Souls 2 is expected in either late 2013 or early 2014. Thanks, AGB.

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Fri, Apr 12, 2013 | 14:11 BST

Dark Souls has sold over 2.3 million units since its 2011 release

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Dark Souls has sold 2,367,000 since its release in 2011, it was revealed during a conference in Japan.

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Thu, Apr 11, 2013 | 22:25 BST

Dark Souls 2 director promises “more care” will be put into PC version this time out

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Dark Souls 2 director Yui Tanimura has promised the team will “put more priority” on the PC version of the game, admitting that its last PC outing was “sort of half-assed.”

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Thu, Apr 11, 2013 | 20:53 BST

Dark Souls 2 release on next-gen was discussed, new engine nixes frame rate issues

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From Software had discussed bringing Dark Souls 2 to next-gen platforms, but decided current-gen had a larger demand for it.

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Thu, Apr 11, 2013 | 13:23 BST

Dark Souls 2: new screens show dragons, bonfires and death

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Dark Souls 2 developer From Software has released a batch of screens into the wilds, showing off the game’s bonfire system, dragon enemies, locations and combat. It all looks very depressing and difficult, but would you want it any other way?

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Thu, Apr 11, 2013 | 11:37 BST

Dark Souls 2 – 12 minute gameplay demo is live

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The 12 minute gameplay video of Dark Souls 2 is up on IGN, along with the screenshots the site posted this morning – which have also leaked onto the net. Go have a watch through here. Dark Souls 2 is expected on PC, PS3 and Xbox 360 in late 2013 or early 2014. A second trailer is below courtesy of AGB (thanks, EdNorton).

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Wed, Apr 10, 2013 | 14:37 BST

Dark Souls 2 gets debut gameplay screens

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Dark Souls 2 has received a pair of gameplay screens that can be viewed with your eyes now.

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Sun, Apr 07, 2013 | 23:08 BST

Dark Souls 2 tagline is “Go Beyond Death”

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Remember that poll asking you about various potential taglines for Dark Souls 2? An update to the official Dark Souls 2 website suggests one has been chosen: Go Beyond Death. Seems pretty appropriate. The hardcore RPG sequel is expected on PC, PlayStation 3 and Xbox 360 in late 2013 or early 2014.

Thanks, Lengendaryboss.

Sun, Feb 10, 2013 | 22:13 GMT

Dark Souls 2 poll asks for tagline feedback

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The Dark Souls Facebook page is asking fans to vote on which tagline the sequel should employ. The first game’s “Prepare To Die” motto has some interesting potential successors – “Into The Beyond”, “Go Beyond Death, “Survive Death”, “Sacrifice Everything” and also “Transcend Death”, which is actually spelled wrong in the poll but I’m assuming that’s a typo. Sacrifice Everything and Transcend Death are the top picks at present, with major leads. Dark Souls 2 is expected in late 2013 or early 2014, on PC, PlayStation 3 and Xbox 360.

Thanks, Destructoid.

Tue, Jan 29, 2013 | 22:46 GMT

Dark Souls 2 director “likes to be more direct instead of subtle”

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Dark Souls 2 director Tomohiro Shibuya has said in the past that he won’t compromise on difficulty, but he is going to make the RPG sequel easier to understand.

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Tue, Jan 29, 2013 | 22:37 GMT

Dark Souls: multiple sequels “not the point”, says Miyazaki

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Dark Souls director Hidetaka Miyazaki has given Dark Souls 2 his blessing, but he’s not keen to see a long series spawn from his dark RPG.

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Fri, Dec 21, 2012 | 10:00 GMT

Dark Souls 2 concept art shows beasts, weapons & locations

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Dark Souls 2 concept art has appeared in the wild. We’ve compiled the lot after the break, and don’t worry, it won’t try and kill you, we promise.

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Wed, Dec 19, 2012 | 21:58 GMT

Dark Souls 2 dev talks dedicated servers, protecting ‘core’ features

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Dark Souls 2 development is being overseen by the previous game’s director Hidetaka Miyazaki, and he has revealed From Software’s approach to the sequel in a new interview features in this week’s issue of Famitsu. We reported on some of the article’s key facts earlier today, but now Polygon has translated Miyazaki’s full quotes. Check them out after the break.

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Wed, Dec 19, 2012 | 11:27 GMT

Dark Souls 2 set in new time period, runs on updated engine

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Dark Souls 2 has been featured in this week’s edition of Famitsu, along with an interview with From Software’s Hidetaka Miyazaki, which reveals new information about the game’s setting, enhanced engine, player interaction and DLC strategy. We’ve picked out the best bits after the break.

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Sat, Dec 15, 2012 | 18:28 GMT

Dark Souls 2 a direct sequel to first title, may not make 2013

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Dark Souls 2 is featured in the latest issue of Edge Magazine, in which the magazine was shown a 10-minute playthrough of the game.

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Tue, Dec 11, 2012 | 10:40 GMT

Dark Souls 2 Wii U petition begins

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Dark Souls 2 was announced for PC, PS3 and Xbox 360 at the VGAs over the weekend. Gamers have launched a petition to get the game on Wii U as well. Check it out below.

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Mon, Dec 10, 2012 | 17:17 GMT

Dark Souls 2 will be more “understandable” without being easier

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Dark Souls 2 was the big surprise announcement at this year’s VGA awards last night. If you missed the trailer, you can catch up here. The game’s directors at FROM Software have confirmed that the game will be more understandable, but not any easier as a result. get the scant quote below.

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Sat, Dec 08, 2012 | 14:07 GMT

Dark Souls 2 announced for PC, PS3, Xbox 360

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Dark Souls 2 was announced during the 2012 VGAs via a smashing debut trailer.

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