Tag Archives: diablo III
Thu, May 16, 2013 | 17:19 BST
Blizzard has a released at look into the development of Diablo 3 for PS3 and PS4, via new video diary on the PS Blog.
Sat, May 11, 2013 | 17:30 BST
Diablo 3 Auction Houses are back online, after the services were taken offline due to a gold exploit in patch 1.0.8 was discovered earlier this week,Blizzard has announced. Maintenance has concluded, and both the gold and real-money Auction Houses are now live and gold trades have been reactivated. Go nuts.
Thu, May 09, 2013 | 20:44 BST
Wed, May 08, 2013 | 14:07 BST
Diablo III’s in-game auction house has been pulled offline and its in-game economy frozen by Blizzard in order to deal the fallout of a user exploit that allowed players to duplicate money.
Thu, Feb 21, 2013 | 02:00 GMT
The long-rumored console version of Diablo III does, in fact, exist, and it is going to be happening on both the PlayStation 3 and its successor, the PS4.
Sat, Feb 09, 2013 | 19:06 GMT
Diablo 3 players used to dueling in the game should know they will no longer be doing this once update 1.0.7 hits. Instead, you will be “brawling” because essentially, that’s what you’ve been doing from the onset.
Thu, Jan 31, 2013 | 16:54 GMT
Blizzard has updated the Public Test Realm patch notes for Diablo 3. Through the notes, you will find some balances mentioned, the usual bug fixes, drop rate changes, account-bound craftable items with boosted stats, a damage boost for rubies, PvP duelling changes regarding damage reduction, along with changes to reflected damage. Hit the link for a read.
Sat, Jan 19, 2013 | 20:29 GMT
When Diablo 3 director Jay Wilson announced this week he was moving on to something new within Blizzard, he mentioned we might see a job posting advertising his old position. Today, that very thing happened. If you look on the jobs page for Blizzard, and there are 173 position available, under Diablo 3 you will notice a position available for Game Director. Surely someone on the team has already applied, but you never know. If you think you have what it takes, hit the link to apply. [image]
Mon, Jan 14, 2013 | 05:17 GMT
Blizzard have detailed how the duelling will work in the upcoming Diablo III 1.0.7 patch as well as class updates, crafting additions, monster power changes, monster affix changes and quality of life improvements.
Tue, Dec 11, 2012 | 08:05 GMT
While Diablo 3 is running on unspecified consoles internally within Blizzard, it’s not ready to release any further information on console plans for the game.
Sat, Sep 22, 2012 | 14:16 BST
Diablo 3 patch 1.0.5 will contain an option to allow players to appear offline. This will keep Chatty Cathy types from bothering you while in the middle of being swarmed, or if you just want to be incognito, it’s for that as well. The option will also be available in World of Warcraft and StarCraft 2 sometime after the release of each game’s upcoming expansion.
Tue, Sep 18, 2012 | 21:18 BST
Diablo 3 is a “significant product,” from Blizzard, according to Runic CEO and former Blizzard man Max Schaefer, especially since it’s nearly “impossible” to meet the expectations of the Diablo community.
Fri, Sep 14, 2012 | 21:12 BST
Diablo 3 update 1.0.5 has been given another sneak peek by Blizzard, and this time, the blog post focuses on defensive bonuses and monster damage.
Thu, Sep 13, 2012 | 21:16 BST
Diablo 3′s update 1.0.5 is coming, and Blizzard has issued a sneak peek at the contents regarding defensive skill changes, the new Infernal Machine event, and the new Monster Power system. The developer said to look for more articles on what to expect with the patch in “the coming days.” Hopefully the wait on the actual patch won’t be much longer.
Wed, Sep 05, 2012 | 21:35 BST
The latest Diablo 3 developer journal has outlined plans Blizzard has for a buff which sets new rules for how mobs will react to crowd control effects. According to the post, crowd control resistance stat which builds when effects are applied and diminishes when they are not will be applied to mobs. There’s a chart any everything explaining how the developers came about the original implementation of CC buff, and how they will change with update 1.0.5 through the link. It should help explain to players why effects diminish as the game progresses. Thanks, >Blue.
Thu, Aug 23, 2012 | 01:22 BST
Diablo 3 designer Jay Wilson has issued a public apology for his much-shared Facebook comment responding angrily to criticisms of the action RPG.
Tue, Aug 21, 2012 | 14:59 BST
Diablo 3 game director Jay Wilson has said after update 1.0.4 releases for the RPG, the development team is “going to be looking at” the game’s difficulty options.
Tue, Aug 21, 2012 | 01:19 BST
Diablo 3 veterans who have hit the RPG’s 60-level cap will be rewarded with a variety of further challenges when a Paragon system is introduced with patch 1.0.4.
Mon, Aug 20, 2012 | 01:28 BST
Diablo 3 isn’t the game David Brevik would have made, or the one fans want, the original Diablo creator has said.
Fri, Aug 17, 2012 | 17:30 BST
Diablo 3 fans should go have a look at the patch preview pages for the Demon Hunter and Witch Doctor, which are now live. Each character page has details on class changes expected with version 1.0.4, which is due before the end of the month. The Witch Doctor seems to be getting the most developer attention with the patch, and Blizzard is also having a look at Hungering Arrow, currently the best-performing Hatred Generator for Demon Hunters. Go have a look through here.