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The Witcher 3 monster contracts guide

Contracts are a real test of your combined Witcher skills, alchemy and combat. They're never easy, but this guide should give you invaluable advice.

Somewhere between the main storyline and the secondary quests of The Witcher 3 are the Contract missions. Witcher Contracts are a real lesson in the lore of the Northern Isles, and can be seen as mini-adventures outside of the epic, overarching storyline.

Each contract has familiar elements. They will begin with Geralt using his Witcher senses to investigate a location and diagnosing the monster he has to face. He must then create the required potions or bombs and use the right skills to confront the beast and finish it for good.

Each monster has different weaknesses so always check new entries in the Bestiary. It's here that your alchemy skills come in to play, as the difference between standing above a beast triumphant or laying crushed underneath its feet can be something as simple as a herb. In short, do your research and follow Geralt's advice to stand the best chance of defeating the monsters.

We'll help you get started with walkthroughs for the Witcher Contracts you'll encounter in the first major open world area; Novigrad and Skellige are much easier to navigate on your own as they're more compact.

The Witcher 3: White Orchard Witcher Contracts

The Witcher 3: Velen (No Man's Land) Witcher Contracts

The Witcher 3: Novigrad Witcher Contracts

  • The White Lady Contract
  • The Oxenfurt Drunk Contract
  • The Apiarian Phantom Contract
  • Doors Slamming Shut Contract
  • An Elusive Thief Contract
  • Lord of the Wood Contract
  • Deadly Delights Contract
  • The Creature from the Oxenfurt Forest Contract

The Witcher 3: Skellige Witcher Contracts

  • Strange Beast Contract
  • The Phantom of Eldberg Contract
  • Muire D’yaeblin Contract
  • Dragon Contract
  • Here Comes the Groom Contract
  • Waylaid Transport Contract

Fair warning: Contracts are tough and we'd almost always recommend going after them at the required level or just a little under. If you're level five going for anything over level ten you don't really stand a chance. The upside is that they reward big EXP to help you level up, as well as a decent amount of cash - which you can negotiate higher.

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