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Would the Real Ken Levine Kindly Stand Up?
From the Eurogamer archives: Rich Stanton chats with BioShock Infinite's creative director about games, politics and throwing himself on the fire.
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Eurogamer's Richard Cobbett explores why Ken Levine's plan for endlessly replayable narrative could be a risk not worth taking.
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BioShock Infinite: How to get the Golden Guns
We explain about finding, enabling, and deactivating gold skins for your pistol and machine gun.
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BioShock Infinite Pendant: Should you choose the Bird or the Cage?
What are the consequences of choosing between the different necklaces for Elizabeth?
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BioShock Infinite Lansdowne Residence chest: Where to find the key to the locked box
How to complete the first of BioShock Infinite's key-hunting side-quests.
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BioShock Infinite: Where to find all Vox Ciphers and Code Books
How to crack all the ciphers in Columbia.
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BioShock Infinite: Burial At Sea Door Codes List
How to open every locked door in Rapture during the Burial at Sea DLC.
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BRICK DADDY Bioshock creator's new game Judas reportedly feels a lot like, er, Bioshock
The upcoming game from Ken Levine-led Ghost Story Games also involves that famous “Narrative LEGO”.
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BioShock Infinite: How to get the Golden Guns
We explain about finding, enabling, and deactivating gold skins for your pistol and machine gun.
-
BioShock Infinite Pendant: Should you choose the Bird or the Cage?
What are the consequences of choosing between the different necklaces for Elizabeth?
-
BioShock Infinite Lansdowne Residence chest: Where to find the key to the locked box
How to complete the first of BioShock Infinite's key-hunting side-quests.
-
BioShock Infinite: Where to find all Vox Ciphers and Code Books
How to crack all the ciphers in Columbia.
-
BioShock Infinite: Burial At Sea Door Codes List
How to open every locked door in Rapture during the Burial at Sea DLC.
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Shocker BioShock 4 gets a narrative designer who's written for Ghost of Tsushima, Watch Dogs: Legion
A small update on this mysterious sequel.
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Would the Real Ken Levine Kindly Stand Up?
From the Eurogamer archives: Rich Stanton chats with BioShock Infinite's creative director about games, politics and throwing himself on the fire.
-
Eurogamer's Richard Cobbett explores why Ken Levine's plan for endlessly replayable narrative could be a risk not worth taking.
-
2013 in Review: The Tragic Fatalism of BioShock Infinite
One of 2013's most spectacular games was also one of its most disappointing for its failure to heed its predecessor's pivotal philosophy.