If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Media Molecule was "worried" Kojima wouldn't like LBP's Metal Gear content

mgslbp

Media Molecule boss Mark Healy was worried the firm's take on Metal Gear Solid for LittleBigPlanet wasn't going to sit well with Kojima Productions, the developer's admitted to VG247.

"We were slightly worried that our first attempts weren't going to go down too well," he said.

"We see Metal Gear Solid as quite serious, a hardcore, intense thing. Obviously, what we did was quite cute, almost satirical. But they loved it. They've got a great sense of humour and they really embraced it."

Phew. Fellow MM mega-chief Kareem Ettouney added that the collaboration in general was glitch-free.

"It was really great," he said. "We met Mr Kojima in America, and he was telling us how excited he was, how much he liked the results.

"We got a lot of support from the Metal Gear Solid team - beautiful assets. Everyone was really excited. It was a very smooth example of collaboration which celebrated the two brands and retained the identity of the two."

Kareem and Mark were speaking to us at Develop in Brighton earlier this year. You can watch the full interview here.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article
Follow a topic and we'll email you when we write an article about it.

LittleBigPlanet

PS3, PlayStation Vita, PSP

Related topics
About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

Comments