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The Saboteur is suddenly 7-8 hours longer

saboteur65

Looks as though Pandemic's been drafting some extra content into The Saboteur's fight this Christmas: if comments by lead designer Tom French at EA's winter showcase in London last week are to be believed, the WWII adventure has grown by up to eight hours since the summer.

"The main story of the game we're seeing as 20-25 hours," said the developer, speaking to the EU PS Blog.

"Then there are side missions as well, which are probably about another five hours of content."

French said in June
that, "We’re shooting for the player that just plays straight through the main story to be between 12-18 hours depending on how much the player is sprinting."

So there you have it. Your buck now has more bang. On top of the mission-based stuff - there are collectable elements - like blowing up AA guns, to complete.

Watch the video after the break for full details. The game's out on December 8 for PC, PS3 and 360.

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The Saboteur

PS3, Xbox 360, PC

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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