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Sony WWS gets its own website

scewws

Sony's launched a website dedicated to its Worldwide Studios, detailing what its working on and where.

There's info there on everyone of the 14 SCE studios, including available jobs.

Take a look.

Window Opened on Worldwide Studios
Sony Computer Entertainment launches global portal to studio network

London, 30th September 2009: Sony Computer Entertainment has launched www.worldwidestudios.net, a window onto Sony Computer Entertainment Worldwide Studios [SCE WWS], its groundbreaking creative network of developers. SCE WWS span the globe representing fourteen internal game development studios and a wide network of First Party commissioned external studios responsible for some of the best recognised and most loved PlayStation® franchises including Killzone®, MotorStorm®, SingStar®, LittleBigPlanet®, Uncharted™, Gran Turismo®, LocoRoco™ and God of War®.

The site gives visitors a feel for the scale, scope and diversity of the SCE WWS family. It offers information on the network, profiles on studios and departments and, where available, further links to individual studio websites alongside links to relevant SCE, PlayStation® and friend sites.

Michael Denny, Senior Vice President for Worldwide Studios Europe commented: “Our studio network champions the PlayStation brand – a brand defined by compelling and innovative experiences. This site now provides a unique window onto our development teams and the environments in which they deliver such outstanding entertainment.”

Potential employees will find easy access to region-by-region job vacancy listings, a full database of all studios and relevant contact details.

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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