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Ghostbusters 360 finally gets a patch after a year-and-a-half


Fo' riggidy realz.

Terminal Reality has released an update to Ghostbusters: The Video Game for 360, a year-and-a-half after it released in the US and a good year after it launched here.

The update fixes most of the problems that have plagued the game since it launched last year, including bugs which meant four achievements weren't available to get. That patch has now, somewhat, fixed the problem.

Players who say they earned the criteria for the achievements in the game without anything to get say they are still having problems getting the points.

Those who haven't gotten to the point of getting the cheevos yet should be fine, though.

Ghostbusters: The Videogame released last summer for PS3, 360, PSP, Wii, PC and DS in the US, with the PS3 and PSP versions being timed exclusives in Europe at that time.

A sequel, Ghostbusters: Sanctum of Slime, was announced yesterday for PSN, Xbox Live and PC.

Thanks, Kotaku.

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Ghostbusters: The Video Game Remastered

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Johnny Cullen


Johnny has experience at a wide range of games media outlets, having written for Eurogamer, Play Magazine, PC Gamer, GameDaily, and more. He worked at VG247 pumping out news at an astonishing rate for several years. More recently, he founded the games website PlayDiaries.