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Here's what today's Battlefield 5 update fixed and changed

Earlier today, Battlefield 5 received a small update on all platforms.

Today's Battlefield 5 patch launched with zero downtime, and it's less than a 1GB download. This is Lightning Strike's fourth update, and it's meant to be addressing mostly a few minor issues.

The biggest tweak is a fix for the flickering issues that would sometimes occur on the squad deploy screen in multiplayer. The update also brings further fixes to Company Coin rewards, including one for the recently released Combined Arms co-op mode.

Outside of that, the only balance tweak is a slight buff to shotgun damage, and dropoff range to make them more competitive in the close range compared to SMGs.

Read on below for the full change log.

Weapons, gadgets, Specializations, and vehicles

  • Fixed the M1907 SF Recoil Buffer Specialization which was previously not working.
  • The ZK-383 and Selbstlader 1916 no longer have the wrong zoom level with some sights when using the Fast ADS movement Specialization.
  • Fixed the inconsistency between the length of the visual effect of the Churchill Crocodile
  • Fixed the inconsistency between the length of the visual effect of the Churchill Crocodile
    tank’s flamethrower when viewing it in third person versus first person.


  • Increased damage drop-off start distance for buckshot and slug ammo by 1 m.
  • 12g Automatic and M1897: Increased buckshot maximum pellet damage from 5 to 7.2.
  • M30 Drilling: Increased buckshot maximum pellet damage from 5 to 6.3.

Maps and modes

  • Practice Range: Fixed a bug where players would get stuck when using the Redeploy or Restart Practice Range functions.
  • Combined Arms: on Hot Pursuit, the correct number of soldiers needed to advance the objective are now spawned.
  • War Stories: Players should no longer run into a freeze on The Last Tiger during the section Reach German Forward Base.
  • Fixed the controller vibration function that wouldn’t properly work on some maps while playing Grand Operations.

UI, HUD, options, and Assignments

  • Fixed the flickering issue that could happen on the squad redeploy screen.
  • All subtitles in the Combined Arms intro are now triggering correctly.
  • Levelling from level 49 to level 50 now properly shows the correct level on the End of Round screen.
  • Further fixes for the End of Round Company Coin counter. This should hopefully show the correct value for all players.

Stability and fixes

  • Multiple crash fixes and stability improvements.
  • PC: fixed a crash that could happen when players changed the resolution multiple times in a row while DLSS is enabled.
  • PC: DLSS has been disabled when using DX11 due to stability issues.
  • Xbox One: fixed an issue where shotguns dealt less damage than intended.
  • PS4: fixed an issue where shotguns dealt less damage than intended.
  • PS4: if the player happens to remove the network cable from the console during the map loading screen, they will once again be able to connect to EA Online without having to restart the game.

About the Author

Sherif Saed avatar

Sherif Saed

Staff Writer

Whether it's news, reviews, or interviews - Sherif is always eager to tell you about video games. He plays shooters more than a sane person should, and occasionally has the skills to show for it.

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