Tag Archives: Bethesda’s Gamers Day 2010
Fri, May 07, 2010 | 13:15 BST
Splash Damage “still talking” about possible Brink co-op demo

Splash Damage CEO Paul Wedgwood’s said that the studio is “still talking” about a possible co-op-based demo for upcoming FPS Brink.
Wed, May 05, 2010 | 10:42 BST
Rage brings the house down in Vegas and France – impressions round-up

With Rage being id’s first new IP in 14 years, you’d need to bring the goods, right? Well, the firm didn’t just bring them, it brought the house down at the same time.
The game was one of four titles shown by Bethesda during pre-E3 events held by the company in Las Vegas and France for journalists in the past couple of weeks.
Get rounded up of what people have seen from the events here.
Tue, May 04, 2010 | 18:28 BST
Fallout: New Vegas capsizes the boat in Nevada and France – impressions round-up

Fallout: New Vegas was one of Bethesda’s biggest titles shown in the past couple of weeks to press in Nevada and France. For what it’s worth, we agree with what seems to be the consensus so far: it looks awesome.
Get rounded up after the break.
Wed, May 05, 2010 | 10:43 BST
Bethesda, VG247 invades France – everything in one place

We came, we saw, we conquered.
We were in France last week, just outside Paris, to see some of Bethesda’s future titles for this and next year, such as Rage, Fallout: New Vegas, Brink and Hunted: The Demon’s Forge.
We spoke, drank and watched games throughout the two-day event, all for you. Get everything below.
Tue, May 04, 2010 | 15:37 BST
Hunted shots feature spider-scorpion, arrows

Here’s a fun fact: did you know Hunted: The Demon’s Forge has a hybrid of a spider and a scorpion? You do now!
Tue, May 04, 2010 | 19:08 BST
Another Splash Damage-id collaboration “certainly not a terrible thing at all,” says Brink writer

Brink writer Ed Stern has told VG247 that a second collaboration from Splash Damage and id Software is never off the table, but insisted the studio is purely focused on upcoming FPS, Brink.
Tue, May 04, 2010 | 16:48 BST
Splash Damage stays mum on DLC plans for Brink

Anyone on the edge of their seats on possible Brink DLC plans may want to move back an inch or two: developer Splash Damage is saying nowt.
Tue, May 04, 2010 | 15:33 BST
Splash Damage: Brink to reward more players for altruism in co-op

Splash Damage boss Paul Wedgwood has told VG247 that super-shooter Brink will reward selfless players in co-op games.
Tue, May 04, 2010 | 15:32 BST
Fallout: NV has Hardcore Mode for those wanting a challenge

Chris Avellone, lead designer for Fallout: New Vegas, has told VG247 that players wanting a bit of a challenge in the game should look no further than its Hardcore Mode.
Wed, May 05, 2010 | 08:03 BST
Interview: Brink (part two) – Splash Damage’s Paul Wedgwood

Brink is downright fucking awesome. We know because we saw it at a pre-E3 Bethesda event outside Paris last week.
The demo was split into two, showing us one part of the story as Security and one as Resistance, with the game’s impressive scale of customisation shown off in-between.
Needless to say, “downright fucking awesome”.
After the demo was shown, we spoke to Splash Damage CEO Paul Wedgwood. His interview took place a day after we chatted with Brink writer Ed Stern. You can get his talk here.
[Interview by Johnny Cullen]
Tue, May 04, 2010 | 16:46 BST
Interview: Brink (part one) – Splash Damage’s Ed Stern

Ever since its reveal before E3 last year, Splash Damage’s Brink has been firmly on the core’s radar. It’s aiming to be one of the biggest action titles of this year, pairing up with fellow Bethesda-published title Fallout: New Vegas this fall.
In one of two interviews with Splash Damage, we spoke to the game’s writer Ed “BongoBoy” Stern in Paris last week at Bethesda’s pre-E3 event, asking about the possible future of the series, another potential team-up with id Software and lots more.
The all-new demo we saw in in France last week was show-stopping. Don’t even think about not buying this game when it releases.
We also spoke to SD’s CEO Paul Wedgwood about the game. Get that here.
[Interview by Johnny Cullen]
Tue, May 04, 2010 | 16:27 BST
Interview – Obsidian’s Chris Avellone on Fallout: New Vegas [Update]

Update: New shots here.
Original: When Fallout: New Vegas was announced at a London event back in April 2009, folks nearly broke the internet. Fairly popular, is Fallout.
All anyone knew back then was that it wasn’t a sequel to Fallout 3, it was a multi-platform title, and Obsidian was set to develop it.
Earlier this year, Bethesda and Obsidian released a teaser video giving a glimpse at the game’s world without providing any concrete information.
Thankfully, last week, Bethesda decided to relent and held a pre-E3 event just outside Paris, showing-off the game to invited press outlets.
While there, VG247 was given the opportunity to speak with Chris Avellone, lead designer for Obsidian’s Alpha Protocol and senior designer on Fallout: New Vegas, where he explained to us what exactly makes New Vegas stand-out from its predecessor.
Since New Vegas is following so closely on the heels of Fallout 3, couldn’t it as easily have been used as DLC for the title?
What you find out, may surprise you.
[Interview by Johnny Cullen]
Tue, May 04, 2010 | 18:45 BST
Rage delayed until 2011, confirms id Software

id Software creative director Tim Willits has revealed to VG247 that Rage won’t make 2010, and will now release next year.
Tue, May 04, 2010 | 18:44 BST
Interview – id’s Tim Willits on RAGE

Tim Willits is serious business. The id Software lead designer was a co-owner, joining the developer’s original team in 1995 after impressing with DOOM levels he’d created in his spare time. Fifteen years on, he’s focused on RAGE, the FPS-driving hybrid set to be the firm’s first release since being bought by Zenimax last year.
One-on-ones with Willits don’t happen every day. After a look at a new demo, we were lucky enough to get the opportunity last week in France, grilling him on id Tech 5 licensing, RAGE’s economy, the reason for the game’s slip to 2011 and how many discs you’ll be juggling with the 360 version.
The best-looking game ever? New shots here. Hit the drop for the full chat.
Interview by Johnny Cullen.
Tue, May 04, 2010 | 18:43 BST
Brink’s Wedgwood: RAGE is “probably one of the best-looking games I’ve ever seen”

Splash Damage CEO Paul Wedgwood has admitted that RAGE is quite possibly “one of the best-looking games” he’s ever seen.






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