Tag Archives: expansion
Mon, Mar 02, 2009 | 10:10 GMT
Massive’s latest set of mountains and molehills for its possibly prophetic RTS is almost here, according to a report over at Gamershell.
World in Conflict: Soviet Assault will give the game a few new environments for you to wreck with tank tracks, along with Endwar-style vocal controls, and will launch on March 13. At this point, a responsibility-neglecting excess of excitement will no longer prove fatal.
So, who’s buying?
Mon, Nov 17, 2008 | 14:17 GMT
Konami’s to release the Metal Gear Online MEME expansion on November 25, it confirmed this afternoon.
The pack will include three new maps – Silo Sunset, Forest Firefight and Winter Warehouse – as well as two new characters in Mei Ling and Liquid Ocelot.
There’s a bunch of other stuff in there as well, including a No Headshot mode and an official Tournament lobby.
It’ll be available for €7.99 from November 18, but you won’t be able to use any of it until November 25.
Press release after the break.
Mon, Oct 20, 2008 | 19:57 BST
Epic boss Mark Rein’s told Eurogamer that the developer is currently working on a big content update for Unreal Tournament, and that Midway will remain the series publisher for now.
“Midway is still very much the publisher of Unreal Tournament 3,” said Rein.
“In fact, we’re working together on a major expansion to Unreal Tournament 3, that we expect will excite and grow our UT3 customer base which, incidentally, now numbers over a million units sold-through world-wide.”
More through the link.
Sat, Oct 04, 2008 | 09:44 BST
Wed, Oct 01, 2008 | 20:58 BST
According to this 1UP story, Metal Gear Online’s getting more content in the form of three new maps and two new characters.
The pack’s going to be playable at TGS this month, apparently. More detail through the link.
Thu, Aug 28, 2008 | 08:43 BST
Talking to GameInformer, Will Wright said that Spore won’t expand in the same way the Sims did, with endless content packs. It’s all about going sideways with the soon-to-be-released alien sim.
“I think it will be similar in extent but hopefully not the same strategy we took with The Sims,” he said.
“With The Sims, we were basically selling expansion packs to the same customers over and over. I think Spore lends itself more to horizontal expansion, where we take components of the game like levels or editors into totally different formats and hit people that maybe never even played the hardcore PC game, but would enjoy a lighter experience using one of the editors. Or, using the content in new ways outside of Spore the game.”
More through the link. Thanks GoNintendo.