Tag Archives: io interactive
Tue, Jan 24, 2012 | 18:50 GMT
Square trademark for Sleeping Dogs leads to Kane & Lynch 3 speculation
NeoGAF has dug up another Square Enix trademark, this one for something called Sleeping Dogs, leading some to speculate it’s a subtitle for Kane & Lynch 3 due to the subtitle of the last outing, Dog Days. A job posting from IO Interactive back in September 2011 suggested that a third Kane & Lynch was in the works, and Ian Livingstone himself said in December 2010 the duo weren’t going away any time soon. You can view the trademark filing here, which lists a January 13 date.
Tue, Jan 24, 2012 | 06:26 GMT
Hitman: Absolution script runs over 2,000 pages
IO Interactive has gone all out on dialogue in Hitman: Absolution, assigning every character a distinct personality.
Wed, Jan 18, 2012 | 21:42 GMT
Better AI a top priority for Hitman: Absolution
Asked what IO Interactive set out to achieve with Hitman: Absolution, lead producer Hakan Abrak highlighted improved AI.
Wed, Jan 11, 2012 | 20:13 GMT
Hitman: Absolution sends 47 on stealth-action flip-flop
Previews for IO Interactive’s Hitman: Absolution have started popping up online, and it looks as though players will be able to choose to be the classic, stealthy Agent 47 or a more gun-happy man in a suit.
Mon, Dec 12, 2011 | 09:51 GMT
Hitman: Absolution video shows Agent 47 in hospital shoot-out
IO Interactive released a new Hitman: Absolution trailer during the VGAs pre-show, featuring Agent 47 going into a hospital with guns a’ blazing. You can watch all the carnage for yourself below. Hitman is due in 2012 on PC, PS3, and Xbox 360.
Thu, Dec 01, 2011 | 09:36 GMT
IO Interactive to develop new IP after Hitman: Absolution
Danish developer IO Interactive is looking forward to trying something totally new once Hitman: Absolution ships.
Wed, Nov 30, 2011 | 22:35 GMT
GDC 2012 to include lectures from IO Interactive, WB Games Seattle and Dear Esther sessions
A second round of lectures for GDC 2012âēs Main Conference have been announced, and the set includes a look at the crowd system in Hitman: Absolution, a talk from WB Games Seattle, and a session from Dear Esther’s creator on indie success.
Thu, Nov 03, 2011 | 14:10 GMT
Hitman Absolution gets 17 minute commentary walkthrough
Square’s released a commentated version of the Run for Your Life level that debuted online a few weeks ago from Hitman Absolution. Behind the microphones are game director Tore Blystad and gameplay director Christian Elverdam. Get watching below the break.
The much-anticipated IO sequel launches next year on PS3, 360 and PC.
Mon, Oct 10, 2011 | 22:30 BST
Full Hitman: Absolution gameplay trailer released
Wait no longer for the Hitman: Absolution gameplay trailer teased earlier – it’s live and watchable through this very break.
Tue, Oct 11, 2011 | 06:14 BST
IO answers your Hitman Absolution questions
Johnny Cullen asked IO Interactive producer Hakan Abrak to answer your questions on Hitman Absolution at Eurogamer Expo last month. First official gameplay footage included.
Mon, Oct 10, 2011 | 13:00 BST
Hitman Absolution gets first gameplay teaser – watch
Square Enix has released the first video of gameplay from Hitman Absolution. The video comprises of the level I seen at gamescom in the summer, as well as E3 and Eurogamer Expo, from a library in Chicago, as police go on a manhunt for Agent 47. It looks pretty, pretty swish. The full thing’s due out tomorrow at 3pm, so keep an eye out then. Teaser’s below the break.
Hitman Absolution launches next year for PS3, 360 and PC. Read our just-live, community-fronted interview from EG Expo here.
Sat, Oct 08, 2011 | 19:44 BST
Hitman: Absolution has stealthy “hardcore” mode
Hitman: Absolution producer Hakan Abrak has said the game will feature a hardcore difficulty mode for fans of the series, and and it’s a stealth-based mode.
Tue, Oct 04, 2011 | 14:28 BST
IO planning “very, very interesting” online feature with Hitman Absolution
IO Interactive producer Hakan Abrak has teased the studio is doing something “very interesting” in regards to online and Hitman Absolution.
Fri, Sep 23, 2011 | 13:50 BST
EG Expo: Hitman Absolution â Get your Qs answered by IO
What do you want to know about Hitman Absolution? How much has IO refined in the game from Blood Money? What can you expect from the game as a long-time fan and a first-time player? And just how bald is 47 this time round? Can he even more balder?
Mon, Sep 05, 2011 | 13:20 BST
IO Interactive to present Hitman Absolution at EG Expo
EG’s confirmed that IO Interactive will show Hitman Absolution at Eurogamer Expo in two weeks. Lead producer Hakan Abrak will show the reboot during three dev sessions at the event on Friday & Saturday at 2pm and Sunday at 3pm. Going by what we saw at gamescom a couple of weeks back, this is something you need to see if you’re going to Earls Court. Hit up our piece to see why.
Game’s out next year for PS3, 360 and PC. Get tickets for the event here, but be quick: Saturday’s sold out, so it probably isn’t too far behind that you’re going to start seeing everything else selling out.
Mon, Aug 22, 2011 | 06:35 BST
IO: Past Hitman games sometimes “just failed”
IO Interactive sees the new engine powering Hitman: Absolution as a chance to live up to the franchise’s potential in ares it has failed in the past.
Sat, Aug 20, 2011 | 13:23 BST
47 returns: IO’s Blystad on bringing back Hitman
Square Enix isn’t having a very big gamescom, but it does have a small presence, notably featuring Hitman: Absolution. Johnny Cullen speaks to game director Tore Blystad.
Sat, Jul 09, 2011 | 21:28 BST
IO discusses why it took six-years to develop a new Hitman game
IO Interactive’s Christian Elverdam, gameplay director on Hitman: Absolution, has explained to CVG why it has taken the team so long to create another entry in the Hitman series.
Fri, Jul 08, 2011 | 11:57 BST
Quick quotes: IO “interested” in revisiting Freedom Fighters
“It’s definitely something a lot of us are interested in doing. But right now, the focus is on Hitman: Absolution.” – IO Interactive in a tweet earlier this morning when asked if it would ever revisit the series. There is hope, it seems.



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