Tag Archives: cloud gaming
Thu, Jan 19, 2012 | 20:30 GMT
House: “Still some significant barriers to streaming solutions”
Sony is keen on the idea of streaming and cloud-based games services, but doesn’t feel the tech is ready for triple-A experiences yet.
Wed, Jan 04, 2012 | 18:59 GMT
Gaikai adds BestBuy, YouTube to customer base, hires ex-Sony pictures exec as COO
Gaikai has announced it’s added BestBuy, Capcom, Ubisoft and YouTube to its list of clients, and in the same breath, announced it’s hired former Fox Mobile COO and ex-Sony Digital Pictures CFO, Mark Anderson. In December, it was also announced Eurogamer would be hosting Gaiaki demos, and Origin would host Gaiaki streaming via its portal. Walmart will also host streaming content from Gaiaki on its website. Thanks: GI.biz, VentureBeat.
Tue, Dec 13, 2011 | 07:59 GMT
Telstra to launch streaming games service in Australia
Major Australian Telco Telstra has confirmed it intends to launch a streaming games service.
Mon, Nov 28, 2011 | 07:29 GMT
Chrome update to support plug-and-play controllers
Hastening the day when all games will be delivered to you from the cloud and every Internet outage fills you with rage, Google is adding native control pad support to its browser, Chrome.
Mon, Nov 21, 2011 | 23:02 GMT
GameStop’s streaming service will require console game purchase
Gamestop senior vice president Mike Mauler has given an outline of how the specialist retail chain’s streaming service will be “pro console”.
Thu, Oct 13, 2011 | 02:18 BST
Quick Quotes – Dave Perry on next-gen consoles
“You don’t want to be a console that doesn’t [do cloud gaming]. This future is coming, trust me. We’re well-funded. This is going to happen. OnLive is already making it happen. You need to be prepared for that.”
Gaikai founder Dave Perry, speaking at GDC Online, as reported by Destructoid, shortly after commenting that releasing hardware without cloud support would be “insane”.
Thu, Sep 08, 2011 | 15:36 BST
THQ CEO Brian Farrell predicts disc-free future, talks Saints Row DLC
THQ CEO Brian Farrell believes that eventually, consoles will no longer require discs and will instead support cloud gaming, the result of which would mean a reduction in cost for publishers with the savings trickling down to consumers.
Fri, Aug 26, 2011 | 03:40 BST
Deus Ex: Human Revolution brings “flood” of new users to OnLive
Despite the GameStop ruckus, Square Enix and OnLive’s Deus Ex: Human Revolution deal is already having a positive effect for the cloud gaming service.
Thu, Aug 25, 2011 | 06:40 BST
OnLive update adds parental controls, group chat
A major update to cloud gaming subscription service OnLive has added some much requested features.
Thu, Aug 11, 2011 | 08:41 BST
OnLive to launch in UK at Eurogamer Expo
OnLive UK will go live on September 22, celebrating the launch of its cloud-gaming service with give aways and promotions.
Fri, Aug 05, 2011 | 06:37 BST
OnLive PlayPack subscribers get discount on individual titles
The daily all-you-eat buffet is great, but sometimes, that parmy on the specials board is tempting. How does a hefty discount sound?
Thu, Jul 21, 2011 | 01:08 BST
Gaikai secures an additional $30 million in venture funding
Gaikai, our very favourite cloud-based streaming games advertising platform, has netted another $30 million in funding.
Fri, Jul 15, 2011 | 02:24 BST
Quick Quotes – Rob Wyatt on the inevitability of the cloud
“That next generation is seriously in doubt, both boxes are pretty much the same feature set. I don’t think there’s much need for a next-generation console – you’re going to have one box, and you play it on any device like a television or a tablet.”
- Xbox and PS2 hardware developer Rob Wyatt, now chief scientist at 3D streaming cloud service Otoy, speaking to GamesBeat.
Thu, Jul 07, 2011 | 02:11 BST
Microsoft: Xbox Live cloud storage not yet available
Microsoft has closed down reports from earlier in the week that it silently enabled cloud saves for certain titles.
Tue, Jul 05, 2011 | 00:54 BST
Transgaming says “jitters” spell doom for OnLive
Toronto-based streaming games tech company TransGaming has said performance issues will be the death of rival services like OnLive.
Mon, Jul 04, 2011 | 17:59 BST
Perry: Latency is the biggest challenge cloud gaming faces
Gaikai founder Dave Perry acknowledged latency as “the biggest elephant in the room,” but also claimed that his company has left no stone unturned for trying to mitigate it.
Mon, Jul 04, 2011 | 01:01 BST
OnLive Independence Day sale
Today, we mark the anniversary of Will Smith defeating the aliens. Or something. Look, do you come here for a history lesson, or to find out what’s on sale? OnLive games are on sale.
Fri, Jul 01, 2011 | 08:20 BST
A flood from the stream: Gaikai’s boss on the turning tide
Cloud gaming may be the future but it’s real now, Gaikai’s Robert Stevenson tells Brenna Hillier. You shouldn’t be setting fire to that physical media just yet, however.
Thu, Jun 30, 2011 | 08:24 BST
Perry: Gaikai better than consoles, new deals in works
Gaikai founder Dave Perry has said the cloud gaming company’s tech out-performs existing consoles, and has some major announcements forthcoming.
Tue, Jun 28, 2011 | 07:35 BST
OnLive lets publishers “design games better”
OnLive’s unique feedback and metrics capacities are drawing publishers in, founder and president Steve Perlman has said.


Twisted Metal launches in US, reviews rounded-up