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XBLIG policy changes allow for larger, less expensive titles

Microsoft has announced it's increased the size limit for Indie titles submitted for inclusion on Xbox Live. According to a blog post from the XNA Game Studio team, XBLIG submissions to the App Hub can now be 500MB in size, compared to the previous limit of 150MB. Developers can now also apply a 80 MSP price point to any game under 150MB in size, which is three times the current limit of 50MB. Lastly, studios can now have up to 20 games through the services, where as the limit before was 10 per studio, which was up from the original eight title limit. Thanks, NeoGAF.

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