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Wolfenstein The New Order: Bethesda didn't want to force multiplayer

Wolfenstein: The New Order will not include multiplayer, and Bethesda's vice president Pete Hines has explained that the publisher didn't want to force it down developer Machine Games' throats.

Speaking with Eurogamer, Hines explained what happened, "We talked to Machine Games about the game they wanted to make and multiplayer wasn't in their thought process.

"We're not going to force it down their throats and say, 'Well, the last games did, so you have to do it.' These guys do cool stuff. If you look at The Chronicles of Riddick or you look at The Darkness, those games have a creative element to them that is similar to the things they're doing in Wolfenstein and that's what attracted us to them, and that's what attracted us to their vision of Wolfenstein.

"And we said 'Okay, run with that.' We're not going to say, 'Oh, we'll find somebody else to do the multiplayer.'"

Elsewhere in Bethesda-land, the company has stated that it did not - repeat - did not show Fallout 4 behind closed doors at E3 last week.

Are you glad that Wolfenstein: The New Order skipped multiplayer? Let us know below.

The game's out on PC, PS3, PS4, Xbox 360 and Xbox One later this year.

Thanks Gamespot.

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Dave Cook avatar

Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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