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PC-to-console RTS ports don't work, says Relic

Speaking to CVG, Relic producer Mark Noseworthy has pointed out the bleeding obvious: porting PC RTS games to console doesn't work because of the control method.

"We don't see porting a traditional PC RTS to console as a very good strategy because the controls, by definition, are incompatible with the game design," he said.

"To do RTS on console right, you have to develop from the ground up and rethink what it means to have real-time-strategy gameplay."

Noseworthy added: "Relic sees RTS on console as a very interesting proposition but so far, it hasn't been a good fit for the games we have made."

Roll on Halo Wars, innit. More through the link.

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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