Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Let's take a look at Blood Bowl 2's Chaos faction

Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games.

blood_bowl_2

Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games.

It's been adapted as a video game twice so far, and the last entry was successful enough that Cyanide and Focus Home Interactive are having another go, bringing the sequel to PC, PS4 and Xbox One later this year.

In the new gameplay video below you can take a look at the Chaos team, which is pretty distinct from the human-allied opposition.

"Chaos teams have a natural predisposition to a certain type of play style when it comes to a Blood Bowl match, favouring one very specific tactic amongst all: crippling, maiming, injuring, trampling, and killing as many opponent players as possible," Focus said in a press release.

"And, when only few or no survivors is left, they finally care about the ball to score a touchdown. However, do not believe that nimbler teams will have it easy weaving past and the punches: the Chaos teams are the only ones to have innate access, among all 75 skills in the game, to mutations.

"These mutations are not just bringing visual modifications on your players; they also bring meaningful advantages. They can, for example, increase their destruction potential, but also handicap the dodging, running or passing of more agile teams."

Behold:

Watch on YouTube

The Human side's trailer was released last month.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Blood Bowl 2

PS4, Xbox One, PC

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
Comments