Skip to main content

Alien: Isolation was prototyped in third-person - video

Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn't start off a perfect creation of pure terror.

alien_isolation

Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach.

The developer revealed this during a GDC 2015 presentation, and it's a good reminder that games can alter dramatically during the development process.

Destructoid, which captured the off-screen footage below, reports Creative Assembly were initially aiming for a something in the style of Resident Evil 4, Dead Space, Clock Tower and Silent Hill 2 - third-person horror games.

"The difference between first and third [person] was extraordinary. The third person felt like an Alien game, which is cool. But the first person felt like Alien," creative director Alistair Hope said, according to GameInformer.

Watch on YouTube

Read this next