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505 Games Says Bloodstained: Ritual of the Night Will be Far Better Optimized for the Switch by its Release Date

Bloodstained runs like a one-legged werewolf on the Switch, but hopefully that won't last.

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

Some PAX East 2019 attendees—including myself—played the Nintendo Switch version of Bloodstained: Ritual of the Night and came away disappointed at how choppy and unpolished the game seems to be. Since I previewed the build alongside Nintendo staff, I visited Bloodstained's publishers, 505 Games, and said "Say, folks. What gives?"

(That might be paraphrased.)

The 505 representatives I talked to said I should "assuage my fears," because the Switch port of Bloodstained they showed still has a lot of optimization to go through. The build I played is a long way from being done, and the final product should run much more closely to the optimized PC build.

I detailed my Bloodstained Switch experience earlier today. I highlight some worrisome problems like terrible input lag, slowdown, and an inconsistent frame rate. I believe I disappointed more than a few people who are supposed to get the Switch version of Bloodstained through Koji Igarashi's Kickstarter campaign.

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It's good to hear reassurance that 505 Games is aware of Bloodstained's Switch problems, and it's also good to hear it's working hard to optimize the game. Still, it might've been a better idea to hold off on showing the Switch port until E3, just to give the team more time to apply a bit more spit-and-polish. Given the success of the Switch's indie scene, it makes sense the game is at PAX East, but it doesn't pay to rush things and show off a sub-par build.

Bloodstained: Ritual of the Night is coming to the Nintendo Switch this Summer, ready or not. It's also coming to PC, Xbox One, and PlayStation 4.

Disclosure: USgamer is a ReedPop company owned and operated in conjunction with PAX.

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