All the pics, footage & details from Kojima’s MGS 5: Phantom Pain PS4 stream

Thursday, 19th June 2014 08:04 GMT By Dave Cook

Metal Gear Solid 5: The Phantom Pain’s PS4 gameplay was broadcast live today on the Kojima Station stream, showing off what the press got to see last week at E3 2014. We’ve got all of the footage, pics and details right here.

You can watch it all, right here:

So what happened? Well, we got a recap of Metal Gear Solid 5: Ground Zeroes in short trailer form, followed by this very odd interlude in which ballet dancers performed CQC takedowns on each other.

No really, look:


We then saw footage of Kojima at E3, starting with Microsoft’s conference, Sony’s conference and more. Look at how happy he is:


We then saw the reaction to Kojma’s new The Phantom Pain trailer during Sony’s conference The crowd went a bit nuts:


After a lot of chatter about Kojima’s magical E3 adventure, we were treated to the newest Metal Gear Solid 5: The Phantom Pain trailer.


Then after what sounded like a lot of fan questions, Kojima pimped out Mike Oldfield’s song Nuclear, which is used in the game’s latest trailer:


15 hours later, the actual PS4 gameplay began with Snake and Ocelot riding through the desert on horse-back. Ocelot asks if he’s gotten used to his prosthetic arm yet, and warns that Kaz Miller has been kidnapped. He’s out there in the open world.


Ocelot says that only Snake can do this mission solo, as he needs to rediscover himself after nine years spent in a coma. He says it’s the only way he will return to being the true Big Boss. He’s told he can explore at will and tackle this mission however he wants, before sending the player off into the big, wide open world. It’s 200 times larger then the environment in Ground Zeroes.


He then sets off on his horse and the game begins. It’s all very big and visually impressive. The sheer scale of the landscape should go down well with fans of vast open worlds.


Suddenly, the music changes to a more tense track to indicate that there were enemies around, so the player scoped out an outpost ahead with his binoculars to tag troops on the map.


He then rode up to the outpost on the side of his horse to remain hidden before using his tranquilliser pistol to take them out. He then attached the Fulton Recovery System to their passed-out bodies to take them back to Mother Base.


He also did it to this sheep. Animals also have uses in Mother Base.


The player’s iDroid device warns that a sandstorm is on the way, and this is part of the game’s dynamic weather mechanic. Storms hamper visibility but keep you hidden. He warned that using Fulton Recovery balloons in storms isn’t advised as it can be blown off course and the soldier might die.


He then spotted a glint on the horizon, indicating that there were raw diamonds nearby. These can be collected and stored back at Mother Base, then spent on upgrades and used in crafting. The game’s currency is known as GMP.


Once at the base where Miller is being held, Snake pulls out his e-cig ‘Phantom Cigar’ which speeds up time. Moving into the base under the cover of darkness is to be advised, but for the sake of the demo, the player kept things light. Opening the map at night will reveal which tagged guards are sleeping. This is useful.


The player explained that the iDroid device can be used to call upon your Mother base scouts for mission intel, while its R&D department can make items that are then sent to you via air drop. We see him order his team to craft and deliver a cardboard box.


Snake is able to use Fulton Recovery on soldiers while inside the box too, which is daft but really neat.

box decoy

An enemy sees the box moving and comes to investigate. Snake hurries around a corner and abandons the box, effectively making it a decoy. The troop investigates the empty box while the player gets the drop on him. Clever.


You can also use Fulton Recovery on vehicles and send them back to Mother Base.

e3 master

Deeper into the outpost, the player finds a POW and rescues him. He’s an actual member of Kojima Productions. We’re guessing Kojima himself is in there somewhere. Interestingly, he has to carry the chap outside before using Fulton Recovery, as it obviously can’t pass through ceilings.


After securing intel on Miller’s location, Snake is spotted, and the player calls in an air strike on the outpost, as well as calling in air extraction via Morpho’s chopper. The helicopter can be shot down by enemies as it attempts to escape however.

mother base

That’s it, mission complete. However, the stream gave us a closer look at Mother Base customisation. You can build towers and custom structures in the base with money and resources. No two bases will appear the same.


POWs you have rescued will appear walking around the base, even taking time to thank and salute you. Also, there’s the sheep, more prominent characters like Ocelot and more.


The player explained that it’s possible to Fulton Recovery anti air guns, and even UAV drones like the one seen above to defend your base from other players, who can invade your HQ in multiplayer.

That’s it, all over folks.




  1. CyberMarco


    #1 6 months ago
  2. Luciferous

    WOOOOOOOO… The full demo? SQUEEEEE

    *goes to make coffee and crumpets*

    #2 6 months ago
  3. thunderrun

    Personally I don’t think it’s a good idea to show more gameplay. They almost showed everything from GZ before the game was released. All the parts of Camp Omega was shown beforehand.
    I understand it’s a political move and it rises up sales numbers when they show what they’ve been working in, but it usually spoils lots of excitements for the future.

    #3 6 months ago
  4. Luciferous

    @thunderrun In all fairness GZ was a glorified demo and never should have been a commercial product. Providing we aren’t being too heavily lied to thirty minutes of demo gameplay will hardly be a drop in the ocean compared to the final size of TPP.

    #4 6 months ago
  5. The_Red

    I don’t understand the reasoning behind these secret “Behind closed doors” demos that are then released just a week or two after E3.

    If it is not severely unfinished or unplayable (Like the Bloodborne’s demo with horrible frame-rate) then show it to everyone and do it proudly. Releasing it only for press creates an even bigger artificial barrier between reporters / press and their readers and also dampens the mass user interest.

    And while they do this, other games show full gameplay (Such as Nintendo’s Treehouse full of live demos or titles like MKX and Shadow of Mordor which had lengthy demos on various sites) and by doing so, capture the imagination of millions at home (Rather than the select 100 to 200 press members that get private demos).

    This exact same thing happened with BioShock Infinite demo. The Behind Closed Doors demo wowed every journo and led to a Game of the Show award that masses couldn’t understand (Every critic was like “Take our word for it. Behind Closed Doors demo was awesome!”). The publisher waited for a week after E3 (When the E3 hype DIED) before releasing the demo on the internet.

    By then, the masses that watch E3 had moved on and only the already converted, die-hard fans got to watch and enjoy the demo. In other words, the game avoided the mass media attention and hype of E3 for nothing.

    #5 6 months ago
  6. thunderrun

    @Luciferous couldn’t agree more

    #6 6 months ago
  7. CyberMarco

    #7 6 months ago
  8. mamu-ti

    No picture

    #8 6 months ago
  9. Luciferous

    [Presentation is in English]

    I don’t think I speak English any more.

    #9 6 months ago
  10. Legendaryboss

    English? Where? E3 Trailer is playing right now or am I watching something else?

    #10 6 months ago
  11. Luciferous

    @Legendaryboss The original tweet announcing it stated English Presentation, but it also said 30 minute demo from E3, which if it even gets played i will miss because i have to move on to an appointment elsewhere.

    #11 6 months ago
  12. Dimaco

    Wanna avoid more spoilers!!!

    #12 6 months ago
  13. matirishhh

    Kojima is awsome he let us all watch him being on a date with a girl with amnesia saying “hi” every 10 seconds! Thanks Hideo!

    #13 6 months ago
  14. mamu-ti

    The grafics are amazing Kozima looks so real.

    #14 6 months ago
  15. Legendaryboss

    Is this thing on a loop? This is the English presentation – plot twist the moment you’ve been waiting for.

    #15 6 months ago
  16. Legendaryboss

    Oh dear lord, the soundtrack!

    #16 6 months ago
  17. Legendaryboss


    #17 6 months ago
  18. Legendaryboss

    Is that a Mario like sound for picking up Diamonds?

    #18 6 months ago
  19. polygem

    Surprise! headshot! like that box feature

    #19 6 months ago
  20. polygem

    man that box got PIMPED!

    #20 6 months ago
  21. mamu-ti

    It s look werry good.

    #21 6 months ago
  22. Legendaryboss

    Oh dear, that just pushed the hype over edge.

    #22 6 months ago
  23. KAP


    That was AWESOME, It gave me goosebumps for frik sake lol
    Koj needs to give himself more credit because saying he feels depressed after seeing other games is crazy when his own game looks incredible.
    @CyberMarco did you do the deed? ;-)

    #23 6 months ago
  24. Dave Cook

    That’s it. I’m HYPED.

    #24 6 months ago
  25. KAP

    @Dave Cook

    Yep. You and every one in ere m8. I’m sorry but 2015 is gonna be INSANE!!!

    #25 6 months ago
  26. Erthazus

    Yeah well. I can’t complain except for Fulton Recovery being too cheap.

    Everything else looks like ArmA games have been transformed in to stealth games. I’m excited.

    #26 6 months ago
  27. polygem

    yep, really thought that as well. has a very arma-like vibe to it – in a very good way.

    #27 6 months ago
  28. Thugnificent

    Beautiful! I like where they’ve gone with this. #motherbase

    #28 6 months ago
  29. Legendaryboss

    Shorter version here:

    #29 6 months ago
  30. CyberMarco

    @KAP Yup! :D

    For me Kojima-san is the best game creator, no game can match the whole MGS series, be it in its story, lore, graphics and all the rest. Can’t wait for this game.

    #30 6 months ago
  31. YoungZer0


    Thanks LB. Couldn’t watch it on the official channel. Looks absolutely amazing. Not too hyped about it yet, as the story is what interests me the most. I hope it does not disappoint.

    #31 6 months ago
  32. salarta

    “15 hours later”

    Oh you.

    “Interestingly, he has to carry the chap outside before using Fulton Recovery, as it obviously can’t pass through ceilings.”

    Odd that Kojima’s using logic on this now. In Peace Walker, you were able to use Fulton Recovery anywhere, even with a roof over your head.

    #32 6 months ago

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