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Willits: Rage has “complete ending”, will leave doors open for future

Friday, 7th May 2010 09:15 GMT By Johnny Cullen

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id Software’s creative director Tim Willits has revealed that Rage will get a conclusive ending, but doors will be left open for the IP’s future.

Speaking to Shack at Bethesda’s US pre-E3 event, Willits said the IP could “go in different directions”.

“When the game ends, it’s has a complete ending,” he said. “But, like Star Wars, there’s always things that can go in different directions. We felt that new technology, new IP, let’s build a universe that really allows us to do some very creative, fascinating things.”

Willits also explained why id went for the post-apocalyptic setting.

“One of the reasons is that when John [Carmack] had created this technology [Tech5], he actually downloaded NASA geographic data,” he said. ‘We looked at that and, “Oh, we can make a game like this! Okay, it’s gotta be big outdoors. Yeah, that’s awesome. And then we’ll have cars? Oh yeah, that’s cool. We need to put guns in the cars! Well, that limits that.’”

He further added: “We found that we wanted to have a setting that allows us to do this kind over-the-top sci-fi stuff that we like to do at id, but we wanted to have stuff that people could relate to: muscle cars and stuff. The post-apocalyptic setting just worked out really well for us, it allowed us to have a rich environment with the over-the-top gameplay.”

We spoke to Tim Willits at Bethesda’s European pre-E3 last week. Get the full interview here.

Rage releases in 2011 for PS3, 360, PC and Mac.

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7 Comments

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  1. Gheritt White

    Rage vs Crysis 2 is shaping up to be one of the most interesting contests in recent gaming history.

    #1 4 years ago
  2. Erthazus

    @1 In what?

    #2 4 years ago
  3. mington

    @1 next October Uncharted 3 vs Modern Warfare 3 exciting times

    #3 4 years ago
  4. Erthazus

    @1 If you try to compare them about graphics engine, then i want to dissapoint you. Because ID Tech 5 is already worse then Cryengine 1.
    It’s going to be good, but not amazing in terms of technology.
    id Tech 5 has centered predominantly on making the engine easier to use for developers, that was the real reason behind it. ID Tech 5 uses the same core technology that ID Tech 4 used. The main feature is MegaTexture and you will see it only on PC in it’s full capacity/glory or whatsoever.
    MegaTextures similar technology is already at Crysis 1.
    God Of War 3 for example uses the same textures that in the ID Tech 5, it’s just with MegaTexture you can do it without development of a specific texture. You can do it just easy creating a high definition textures by auto. Thats just EASIER, but thats just it what that MegaTexture thing can do. It’s just making a development process much easiear and with this you can spend more time on something else in the development process.

    The real race will come when John Carmack and his team will end the work with Id Tech 6 that will use voxels instead of triangles. Then thats going to be a race.

    #4 4 years ago
  5. Gadzooks!

    @3

    Rage and Crysis, or more accurately the engines powering them, are more likely to have wider reaching consequences than either of those games.

    I’m sure UC3 and MW3 will have great sales but new tech standards in 3rd party engines will affect more future titles, and hopefully get the other 3rd party engine devs to up their game.

    3rd party devs are more important this gen than ever before and are producing some technically stunning games like Assasins Creed 2 and Just Cause 2.

    I can’t say I have much interest in Rage and Crysis 2 as games though.

    #5 4 years ago
  6. Gheritt White

    @ 4 & 5: I agree with both of you. It’s especially interesting as we’ve come to the point where people expect a successor to UE3 to be around the corner and a large part of Rage and Crysis 2 will essentially be to pimp their respective engines. neither look bad, so even if Crysis 2 has the edge visually, Rage’s ease of use may win out.

    Plus, there’s also the thing that both Cryutek and ID are well known for making games that look better than they play – I’m looking forward to seeing which one is more fun!

    #6 4 years ago
  7. Erthazus

    @6 I think the real race will come when Crytek, ID and Epic will come together with the Next Generation engines together when the next gen consoles with 64 multicore bit Era will come.

    But i still think that Epic will always win for one reason. I don’t like their engines, they never had a high end visuals but,
    Their engines were always much easier to use, they don’t fuck it up on the release date.

    I remember that for the overrated ID Tech 4 ID software wanted money even for the demo. Just insane. For me, Id Tech 4 was an overrated and not suitable for gaming. It looks not so good compared to Source engine at that time. Today we see that Souce engine is still using by many developers.

    Crytek always failed because it was too much Next Gen and to develop games you need too much resources for it.

    “Plus, there’s also the thing that both Cryutek and ID are well known for making games that look better than they play – I’m looking forward to seeing which one is more fun!”

    Really?
    Never played Far Cry 1 ? – Crytek

    Or Doom 1,2, Quake 1,2,3? – ID software

    these games are masterpieces

    #7 4 years ago