Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

SCEA: PS3 facing US shortages, situation to last "a bit longer"


US PS3 stocks are having trouble meeting demand, SCEA comms boss Patrick Seybold has confirmed to VG247 US ed Stephany Nunneley, following SCE UK admitting a similar situation in February.

"There is incredible pent up demand for PS3 right now and with incredible software momentum right for PS3 with Heavy Rain, MLB: The Show, BioShock 2 and God of War III, Final Fantasy XIII, so we expect to see
inventory to be tight for a bit longer," said Seybold, speaking ahead of GDC this week.

"We're working hard with our retail partners to meet that demand."

SCE UK sales director Mark Howsen told MCV in February that British stocking was struggling to maintain levels against demand.

“Whilst it is hugely pleasing that PS3 slim has been greeted so enthusiastically, we understand that this has lead to some stock issues, particularly with the 120Gb model," he said.

"We are doing our best to address these issues and hope to catch up in the next few weeks."

Wedbush Morgan analyst Michael Pachter and EEDAR both predicted yesterday that PS3 would be the only console in the US to show year-on-year growth for February, although it seems now that even positive growth may have been stymied by stocking issues.

SCEA is to be the most active of all the console manufacturers at GDC this week, with a press conference on Wednesday and what we're told will be a date and list of partners for Arc later today.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.