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Kojima goes mental about "cheap" MGS NES

Hideo Kojima has had a proper fanny about the NES version of Metal Gear Solid, saying the game was "cheap," he had nothing to do with it, and it "soiled" his reputation.

For the record, Metal Gear was released on NES in 1987. You hold those grudges, Hideo.

"I had absolutely no participation in the development of the NES version," he told Nintendo Power (via GSW).

"The NES version was a pitiful title developed cheaply and simply by a small team in Tokyo. That was during the bubble economy where anything and everything that was released would sell. I came across the game in a bargain bin and tried play it, but the game design is pretty bad. There is some gameplay that includes infiltrating a base that didn't exist in the original. However, even I, the developer of the original game, was unable to infiltrate the base even once.

"Furthermore, being Metal Gear, it goes without saying that Metal Gear should make an appearance at the end. However, from what I've heard, due to the technically difficulties in displaying the sprite on the screen, they swapped Metal Gear out for a gigantic monitor.

"That made me see that whoever created the game had no sliver of appreciation for the players. However, even thought it was an abomination, it was during the bubble economy and it sold millions overseas.

"That title has only soiled my reputation."

The Metal Gear series has sold more than 50 million units worldwide. No thanks to this.

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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