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Halo 5: 343 seeking to improve multiplayer and balancing next time

Halo 5 hasn't been formally announced yet, but 343 Industries' design director Brad Welch has engaged fans in a Twitter discussion about where he felt things went wrong, and how the next game will look to address concerns.

It started with this tweet, which was spotted by OXM:

It was then followed by some discussion concerning balancing, progression models and design:

He also apologised for the balancing in Halo 4's DLC maps:

He was then asked if the pressures of ship dates caught 343 off guard:

Finally, a teaser:

What do you make of the above? Do you feel that 343 will learn from Halo 4 and make the fifth game based on the community's feedback? Let us know what you think below.

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