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Christopher Kline: No future for mid-budget developers

2K Boston technical chap Christopher Kline has discussed with GamesIndustry.biz his concerns over the perils of the increasingly precarious mid-budget development market.

"I think what we realised... [when] we were doing games that I'd say were mid-budget - maybe $3-4 million, [was that] there was no real market left," he said.

"You'd have to do something like what EA is doing and go into the casual market, or you've got to go for a really big blockbuster - just because of the economics, especially for the small independent developers, you're really squeezed out of the middle."

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By Michael O'Connor

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.