Microsoft Flight Simulator will feature a built-in Marketplace that allows approved partners to sell content to players.
The Microsoft Fight Simulator Partner Program was announced to today and the built-in Marketplace and will let third-parties sell their creations for Microsoft Flight Simulator.
To be considered for the Marketplace Partner Program, folks will need to apply and be approved in order to get started. Once approved and published you will automatically receive payments based on your payment profile.
“We firmly believe that the new built-in Marketplace provides a great opportunity for you to reach more customers than you may be able to reach today,” said Asobo Studio in the announcement. “Our goals and aspirations with Microsoft Flight Simulator are to further expand on the success of FSX, which has sold millions of copies, and that even more people will experience the simulator through Xbox Game Pass for PC.
“The Marketplace allows simmers to purchase content without ever leaving the simulator, resulting in significantly reduced friction to complete a purchase.
“The Marketplace will operate under an Agency model, which means that you, as the content creator, will set the price for every piece of content you submit. Becoming a partner doesn’t alter your ability to sell your content on your own websites and storefronts. Just like with FSX, you can continue to sell your content outside of our Marketplace. Becoming a Microsoft Flight Simulator Marketplace Partner essentially unlocks another channel for you.”
Microsoft Flight Simulator will be released on PC on August 18. The PC version will be available through the Microsoft Store, as well as Xbox Game Pass for PC. The Xbox One version does not yet have a release date.
Microsoft is running a closed beta for the sim game at the end of the month. On July 23, beta invitations will start deploying and if you are already an alpha tester, you will have automatic access to the closed beta.
Those planning to play it on PC should give the PC specs a look.