Treyarch designers “weren’t always good” at multiplayer maps

By Brenna Hillier, Friday, 1 July 2011 02:55 GMT

The Annihilation map pack represents Treyarch’s growing skills as level designers, David Vonderhaar has said.

“We’re very concerned about pathing through the map. You want to make sure players can navigate the map in a consistent fashion. You want your main paths, to say, be wider than your flanking paths – tell a vocabulary in a visual story there,” the Black Ops design director told Gamefront.

“And what we’ve learned over time is that we weren’t always good at that.

“[But] we’ve gotten better at that and it’s become just part of our D.N.A. … So you’re seeing in the map packs this evolution of our thinking, and Annihilation represents exactly what we’re talking about here. … I think anything Treyarch does long-term will be more cognizant of it.”

Annihilation is the third map pack for Call of Duty: Black Ops, and is available now on Xbox Live, with other platforms to follow.

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  • PSA: Black Ops Annihilation pack now available for PC and PS3

    Just a quick heads up to let you all know that the Annihilation pack for Black Ops has been released for PC. It was also released on PS3 via the usual PSN update. Annihilation includes four maps: Hangar 18, Drive-In, Silo, Hazard, and the Shangri-La Zombies experience. Go get it.

  • Black Ops: Annihilation PC and PS3 to launch on July 28

    Activision’s announced that Annihilation, the third Black Ops map pack, will launch on PC and PS3 on July 28. The pack’s been available for a month now exclusively on Xbox Live as part of a three-year exclusivity deal between Microsoft and Activision. The content will contain four new competitive maps and new zombie area, Shangri-La.

Call Of Duty: Black Ops

David Vonderhaar