Rockstar dishes multiplayer details on Red Dead Redemption

By Stephany Nunneley
30 April 2010 18:16 GMT

Red Dead Redemption Art

You may not be able to swim in Red Dead Redemption, and your horse may prove to be just as smart as you, but don’t let all that throw you, because Rockstar says that there are loads of stuff you can do in the multiplayer bit.

For starters, there’s the open-world lobby where 16-players are running about at one time. Rockstar said that the reason more aren’t allowed at one time is because that number already “pushes the limits to the brink of what’s currently possible with open-world multiplayer on consoles”.

At the same time though, you don’t have to create a posse in multiplayer, but if you do, each time you head into multiplayer, you will create new posses according to the players in your session.

Posses are not persistent offline, and you can play easily with friends thanks to the multiplayer menu and invite system which Rockstar says makes it easier to find your buddies, and also meet up with others for competitive matches.

There’s no limit in the single player portion to how many weapons you can carry, but in competitive matches, different areas will have different weapon load-outs, for example, like a sniper rifle “to offset the power of the cannon and gatling gun placements”.

Loads of information is available on the aiming and other gameplay mechanics, and you should check it all out over on GamesOnSmash.

Red Dead Redemption is out next month on Xbox 360 and PS3.

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