Tag Archives: wolfenstein
Tue, Jul 14, 2009 | 23:30 BST
id Software and Raven have delayed Wolfenstein a few days.
The initial release date was August 4, now it has been pushed to the “week of” August 17.
“In order to facilitate a simultaneous global release window for id Software’s Wolfenstein, Activision has realigned the game’s release date for the week beginning August 17th,” the publisher said in a statement.
Good to know.
Tue, Jul 14, 2009 | 07:46 BST
Activision’s put out the second edition of its Wolfenstein web comic, the next part in the series we didn’t report on in the first place. We’ve failed you, Wolfenstein fan.
Get both videos after the break. We’ll never be so slack again. That’s a lie, actually. The game’s out in August. Thanks, Joystiq.
Wed, Jul 01, 2009 | 10:21 BST
Raven’s Wolfenstein update just got system requirements, courtesy of an id poster on the game’s boards.
And here they are. We’re still waiting for a solid date, but you should be playing this next month at the latest.
Microsoft(R) Windows(R) XP or Windows Vista(R) (Windows 95/98/ME/2000 are unsupported)
Microsoft DirectX(R) 9.0c (included & required for Windows XP & Vista)
CPU: Intel(R) Pentium(R) 4 3.2 GHz or AMD Athlon(TM) 64 3400+ processor
RAM: 1GB RAM
Video Card: 256MB NVIDIA(R) Geforce(R) 6800 GT or ATI Radeon(TM) X800
Sound Card: 100% DirectX 9.0c compatible sound card
HDD Space: 8GB (Plus an additional 800MB for Windows swap file)
Media: 100% Microsoft Windows compatible DVD-ROM drive
Internet: Broadband connection and service required for multiplayer
Sat, Jun 27, 2009 | 19:05 BST
An interview with Raven’s Eric Biessman regarding Wolfenstein has revealed that our hero, B.J. Blazkowicz, will remain a man of few words in this installment.
Basically, he will only speak when he feels it’s important.
“B.J. definitely is a man of few words, and while we expanded on this a bit, we also wanted to stay true to the character as defined,” Biessman told GameZone. “While he really wasn’t given a lot of opportunity to speak in the previous games, we knew we wanted to keep B.J. a man of action. With that in mind, B.J. is driven to stop the Nazi menace and isn’t about to wag his tongue at everyone he stumbles upon.
“Instead, B.J. stays the strong, silent type, only talking when he has something that needs to be said. He’s there to do a job, so he remains somewhat shrouded in mystery.”
During the interview, it was mentioned that the Return to Castle Wolfenstein film adaptation is currently in the works. Academy Award-winning screenwriter Roger Avary is providing the script and Samuel Hadida will be producing it.
Just in case you were wondering.
More through the links.
Fri, Jun 26, 2009 | 12:27 BST
Wolfenstein will allow you to track not only how many Nazis you’ve killed in the game, but how you’ve killed them.
According to MTV, it looks as though you’ll be murdering in the region of 1,600 Nazis throughout the entire game, which is a healthy quotient in any Nazi-killers book.
The game’s out in August for PC, PS3 and 360.
Fri, Jun 19, 2009 | 08:52 BST
This is rubbish. id’s confirmed to Destructoid that Hitler won’t be appearing in Raven’s imminent Wolfenstein thanks to timeline issues.
“No,” said community manager Peter Sokol, “in this game there will be no Hitler. We love ‘Mecha Hitler.’ Obviously, he’s one of the classic bad guys in videogames. It’s so famous in Wolf 3D when you finally killed him off, but this time around… it takes place after the events of Return to Castle Wolfenstein.
“So, we wanted to expand on that story, make it a lot deeper story arc this time around. For the story we were trying to tell this time, it just didn’t really fit to have Hitler and Mecha Hitler in the game.”
Look, Peter. We want to shoot Hitler in the face. Can’t you just raise him from the dead, or something?
The game’s out this “summer”.
Mon, Jun 15, 2009 | 18:55 BST
Acti’s put out the latest Wolfenstein trailer, this time focusing on the Assassin. After the break.
He’s great, and all, but surely if you’re an assassin you might want to not glow?
This is supposed to be out this month, but there’s no fixed date. Still “summer”.
Tue, Jun 02, 2009 | 09:34 BST
Wed, May 27, 2009 | 23:13 BST
Activision has given Wolfenstein a date: mark your calenders for August 4.
This was announced via the E3 press release we posted earlier, listing Activision titles to be shown at the event.
It just gives a date, doesn’t say if it’s worldwide or just in the US. We’ll find out for you though.
Expect to get it on PC, PS3 and Xbox 360.
Wed, May 27, 2009 | 22:56 BST
Activision’s confirmed which of its titles will be on hand at E3 next week. You know Modern Warfare 2 and Guitar Hero 5 will be there: here’s the rest:
- Blur (PC, PS3, Xbox 360)
- DJ Hero (PS2, PS3, Wii, Xbox 360)
- Guitar Hero 5 (PS2, PS3, Wii, Xbox 360)
- Marvel: Ultimate Alliance 2 (DS, PSP, PS2, PS3, Wii, Xbox 360)
- Modern Warfare 2 (PC, PS3, Xbox 360)
- PROTOTYPE (PC, PS3, Xbox 360)
- Singularity (PC, PS3, Xbox 360)
- Tony Hawk: RIDE (PS3, Wii, Xbox 360)
- Transformers: Revenge of the Fallen (DS, PC, PSP, PS2, PS3, Wii, Xbox 360)
- Wolfenstein – August 4 (PC, PS3, Xbox 360)
Press release is through the break.
Wed, May 06, 2009 | 21:16 BST
There’s a trailer of Wolfenstein’s particle cannon after the break. It allows you to reduce Nazis to dust with a green beam.
Why would you not like that? It’s out for PC, PS3 and 360 this summer.
Wed, Apr 29, 2009 | 09:19 BST
Remember the cable car station and sequence in Return to Castle Wolfenstein? The obvious homage to Where Eagles Dare? Doesn’t sound like you’re going to get anything similar for the next in the series.
“While we don’t have any obvious moments like the cable car station from Return to Castle Wolfenstein, the team was definitely influenced by many sources,” creative director Eric Biessman told VG247.
He added: “In general there are many, many great movies, books, shows, games and even music that have given the people on the team inspiration for Wolfenstein. You never know when you’ll see or hear something that gives you a great idea.”
The game’s releasing this summer for PC, PS3 and 360. It’s a must-have for shoot fans, even though you can’t live out your childhood Richard Burton fantasies a few thousand feet above a snow-laden German valley. No, not those ones, you disgusting little boy.
Fri, Apr 17, 2009 | 14:26 BST
Wolfenstein’s multiplayer is to include Veil powers, Eric Biessman, the game’s creative director at Raven, has told VG247, and if you were a fan of online play in Return to Castle Wolfenstein, you’re going to be happy in the new game.
Details have so far been light on the shooter’s online aspects, but we did get the following info.
We asked: You’ve got Endrant working on the game’s multiplayer aspects. How “full” a multiplayer component can players expect? Will the game have any unique multiplay features?
Eric said: At the moment we’re talking about single player and not going too deep into the multiplayer side of things. As we get closer to finishing the game you can expect more information on multiplayer. Until then we can let you know that if you liked the multiplayer in Return to Castle Wolfenstein you will appreciate the multiplayer in Wolfenstein. On top of that, we’re opening up a new game play addition from single-player – the Veil. In single-player, the Veil is this alternate dimension that rests upon reality.
As players progress through the game, they will find a strange artifact that lets B.J., the heroic OSA agent from the previous Wolfenstein games and our main character, step in and out of the Veil. While B.J. is in the Veil he’ll move a little faster, see weak spots on enemies and also be able to find sections of the world that are solid walls in reality but insubstantial while in the Veil. On top of that, B.J. will find several powers in the game that can be used to gain an advantage in combat or make his way around an obstacle. One of the powers we’re talking about is called “Mire.” When B.J. uses Mire he forces the world around him to slow down, getting the drop on unsuspecting enemies, dodging attacks and threading his way through dangerous world events.
And there you have it. The game’s out for PC, 360 and PS3 this summer.
Fri, Apr 17, 2009 | 12:43 BST
After the break. It’s got all the occult magic, things blowing up and guns you could wish for. We won’t spoil it for you if you don’t want to watch.
If you do, off you go. The shooter’s out for PC, 360 and PS3 this summer. Thanks, Blerk.
Tue, Apr 14, 2009 | 15:04 BST
id Software’s Todd Hollenshead had told Gamespot that the firm will show off “new stuff” at E3 this year.
“I expect that we’ll have some new stuff at E3 that we haven’t announced yet, along with Wolfenstein and other known projects,” said Hollenshead.
It’s unknown whether or not id will demo Rage and its next Doom game.
“I’ll leave that as a tease,” Hollenshead added.
Wolfenstein is expected sometime this summer for PC, 360 and PS3.
Mon, Apr 06, 2009 | 14:18 BST
Wolfenstein creative director Eric Biessman has told VG247 that Wolfenstein isn’t just another WWII shooter. In fact, according to the developer, it’s not a WWII game at all.
We said: “Why should we be excited? This is just another ‘spooky’ WWII FPS, right?”
Eric said: “There’s a lot to be excited about in Wolfenstein! The core gameplay of Wolfenstein is based on fast-action, visceral combat and heavy-duty firepower. Looking deeper at the game, you see that it’s set in a very compelling universe. While the game is set in WWII, it’s not a WWII game – that’s like saying the Indiana Jones movies are WWII movies.
“Dark science and strange occult mysteries combine to create larger than life characters, weaponry and enemies. This also lets us stray outside the realm of reality to create compelling game play – we don’t have to have realistic enemies and weapons, we can do things just for the sake of being fun and exciting. It really opened a lot of creative doors for us.
“When we started development of the game we asked ourselves, ‘What if?’ What if the Nazis had access to an unlimited power source? What if the Nazis could create beam weapons? What if the Nazis could create suits of powered armour? It was pretty cool to imagine the possibilities and see them come to life in Wolfenstein.”
The un-WWII shooter’s out for PC, 360 and PS3 this summer.
Tue, Mar 31, 2009 | 10:39 BST
Raven’s confirmed that this summer’s Wolfenstein is to feature drinking Nazis.
The inclusion may now be seen as a “trend”: Return to Castle Wolfenstein allowed you to sneak up on a drunk Nazi in a cellar.
Drinking and Nazis are going to be fused in a different way this time out, though.
“I can’t promise that you’ll see singing, drunken Nazis, but I can tell you that you might get to see what happens to a Nazi when he’s had too much to drink,” Eric Biessman, the game’s creative director at Raven, told VG247.
“You’ll just have to keep your eyes out for it when you play the game.”
Hot dog. The news brings only adds to our anticipation for the shooter, GDC impressions of which can be found here.
The game’s out for PC, PS3 and 360 this summer.
Mon, Mar 30, 2009 | 21:42 BST
Mon, Mar 30, 2009 | 18:37 BST
What’s great? Wolfenstein is. We were shown the Raven shooter at GDC and, without a doubt, it was one of the coolest games we saw during the entire conference.
Want to know why? Get full details on weapons, plot, mechanics and dominatrix Nazi women through the link.
Thu, Mar 26, 2009 | 21:50 GMT