Tag Archives: Goichi Suda
Sat, Sep 18, 2010 | 22:34 BST
Grasshopper Manufacture’s Goichi Suda has said Shadows of the Damned was originally planned for not only PS3 and Xbox 360, but PC and Wii as well.
Mon, Aug 23, 2010 | 11:55 BST
Cologne’s so last week, darlin’. It’s all Tokyo from here on out.
Wed, Jul 14, 2010 | 12:05 BST
Some of the biggest name names in Japanese games development have gone on the record about how 3DS is a “perfect example,” according to Capcom’s Keiji Inafune, of the “three things videogames need to be successful.”
Wed, May 19, 2010 | 13:22 BST
Goichi Suda is all about the 3D. He even wants to develop a title for 3DS.
Fri, Apr 16, 2010 | 22:44 BST
Update: Well that was quick. Joystiq has learned from a Grasshopper representative Closer is no longer being used for any projects currently in development. “Closer was one of the names considered for a project, but that name has since been abandoned,” said the rep.
Original: Grasshopper Manufature has filed a copyright in the US for something called Closer.
Wed, Apr 07, 2010 | 17:08 BST
Suda 51 has compared the team’s ideas for No More Heroes 3 like a case of diarrhea purging the body.
Tue, Mar 16, 2010 | 14:09 GMT
Thu, Mar 04, 2010 | 10:38 GMT
Wed, Feb 03, 2010 | 23:39 GMT
Fri, Jan 08, 2010 | 17:17 GMT
Just because Ubisoft released Just Dance! back in November, doesn’t mean that it’s still not being promoted.
There’s a video after the break of Goichi Suda shaking his ‘thang to MC Hammer’s “U Can’t Touch This” to get the word out.
Tue, Sep 22, 2009 | 16:02 BST
Grasshopper Manufacture’s Goichi Suda has told 1UP that No More Heroes 2 would be the last game in the series on Wii, until the next version of the console is released.
“Looking at the Wii, I think No More Heroes 2 will probably be the last iteration for this current platform,” he told the site. “But there’s probably going to be a “Wii 2″ or other next-gen system from Nintendo at some point, so I was saying that I would want to do another game in the series on the next Nintendo platform.
“I want to continue the No More Heroes series, but I’ve finished the story for Travis. It’s completely finished in No More Heroes 2. So I want to think of a different story — a different character, or something like that within the series — starting on the next Nintendo platform.”
There’s loads more of Suda goodness through the link there.
Mon, Sep 21, 2009 | 21:03 BST
Grasshopper boss Goichi Suda has a new favourite games designer. It’s Criterion games boss Alex Ward.
“I have four favorite game designers,” Suda told 1UP. “Erik [Chahi, Out of This World creator] is one of them. I’m not sure if he’s the number one, but he’s one of them.
“There used to be three, but the fourth person is [Criterion Games'] Alex Ward, who I added after I met him recently.”
Suda’s went on to say that he would most likely end up “enjoying” working with Chahi or Ward, should the opportunity arise.
TGS, TGS, TGS.
Tue, Aug 25, 2009 | 18:54 BST
Ubisoft has sent word that No More Heroes 2: Desperate Struggle will be released in the in January.
Good to hear. Now just give us an exact date. GameStop says January 26.
In the meantime, while you wait with baited breath, the Wii exclusive has a contest going on where players can submit a custom t-shirt design.
The winner of the contest will be hand-picked by none other than Goichi Suda himself, and the game clothing will be forever immortalized in the game.
Get to designing.
More information can be found here. Full press release is below.
Wed, Jul 01, 2009 | 17:09 BST
Grasshopper Manufacture’s Goichi Suda, Level-5′s Akihiro Hino, and Q Entertainment’s Tetsuya Mizuguchi chat about E3 in the latest Famitsu, and all seem to agree that motion control stole the show.
“Hardware-wise, it was all about Project Natal,” Suda told the magazine. “It’s hard to really understand it unless you use it, and it remains to be seen what you can do with it, but I think it’ll be a huge device. We developed No More Heroes with the Wii remote in mind, but now I want to think about games with Natal in mind. I have to ask myself, as a game designer, what new games can be done with this, what can be an interesting experience and challenge, and I’m looking forward to that.”
“With new technology announcements like Natal and the [PS3] Motion Controller, it’s like I have a feel for the new generation, or that the door to the future has been opened,” said Tetsuya Mizuguchi. “It’s a wholly different impression of the future than we had before. It’s not a shift from 2D to 3D or in the number of polygons, but it’s games trying to open up an entirely new door. I thought it would take longer, but it’s happening faster than I expected.”
You can also get their views on what games were the most exciting to them at E3 via 1UP.
Tue, Jun 23, 2009 | 09:10 BST
Suda 51′s told GI that Japanese games sales will be revived by an as yet untapped “middle audience”. Why not?
“There are a lot of core gamers, and a lot of lighter users playing on platforms such as the DS – but there’s nothing in-between,” said the Grasshopper boss, speaking at this year’s Nordic Game.
“I think it’s going to be very important for games to be created for that middle audience, and that will help bring the market back on-track.”
What’s going to happen when everyone’s playing games in Japan? Best not to think about it. There’s a full interview here.
Tue, Jun 09, 2009 | 17:48 BST
Ubisoft sat down with Goichi Suda during E3 and talked to him about Grasshopper Manufacture’s No More Heroes 2: Desperate Struggle.
During the chat, Suda 51 discussed Travis Touchdown’s maturity, character interaction with players, the themes of life and death in the game, and how setting limits is something he avoided when creating the sequel.
“You don’t need to put any limits when it comes to raw expression,” he said. “Limiting expression is just something set up by people to please other people.
“So we didn’t do anything like that for No More Heroes 2.”
You can watch the full interview through here.
Thu, May 21, 2009 | 17:32 BST
Goichi Suda told attendees at the Nordic Game Conference that many different films and actors inspired Grasshopper Manufature’s No More Heroes – most notably Dirty Harry, Jackass: The Movie, and Spaceballs.
During Suda’s presentation titled “The Birth of No More Heroes”, he showed films clips from movies that prompted the ideas prevalent in the game.
Some of the antics in the Jackass movie provided the background and design for the game character Travis Touchdown, mainly Johnny Knoxville being beaten up by Butterbean and getting bitten on the nipple by a baby alligator.
Spaceballs was the inspiration for the beam katana, the city of Santa Destroy was based on the depiction of San Diego in Clint Eastwood’s Dirty Harry (actual setting was San Francisco), and the hotel in Memento was the inspiration for the hotel in the game.
Travis Touchdown was modeled not only after Knoxville, but UFC/Pride champ Josh Barnett who was also the basis for Destroyman. A bit of Scarlett Johansson can be seen in Sylvia , Henry can lay claim to bits of Joy Division singer Ian Curtis, Dr. Peace got his characteristics from Charles Bronson, and Thunder Ryu was Japanese pro wrestler Genichiro Tenryu.
Loads more is through the link.
Fri, Mar 06, 2009 | 13:39 GMT
Capcom’s Keiji Inafune and Grasshopper’s Goichi Suda will both speak at Nordic Game this year, the event’s announced.
“Having Keiji Inafune and Goichi Suda join Nordic Game this year highlights the strong and growing relationship between the Japanese and Nordic games communities” said NG boss Tom Felices, “and will offer attendees a unique opportunity to meet two of the most exciting game creators today”.
Nordic Game takes place in Malmö, Sweden, on May 19-20.
Full details through the link.