Tag Archives: cloud
Mon, Nov 14, 2011 | 20:54 GMT
“Cloud specific things” on its way to Xbox, says MS exec
The cloud is on its way to Xbox, according to Microsoft exec Brian Prince.
Thu, Oct 06, 2011 | 15:13 BST
Kojima: AR and the cloud are the way of the future
Hideo Kojima has suggested the future will consist of augmented reality and the cloud are going to be part of the future.
Thu, Mar 10, 2011 | 09:28 GMT
PS3 to get Online Storage cloud-save service now live
Online Storage, a cloud-save system for PS3, has launched exclusively for PlayStation Plus members.
Tue, Jan 04, 2011 | 19:26 GMT
OnLive discounted 33% through January 9, surround sound coming soon

OnLive has announced it’s not only partnering with SRS Labs to deliver surround sound to users of its service in early 2011, but that until January 9 you can get 33 percent off the OnLive game system along with a free game of your choice.
Thu, Dec 02, 2010 | 19:55 GMT
Mass Effect 2 looks like it runs rather well on a netbook when using Gaikai

Want to know how Gaikai works or how it will run a game like Mass Effect 2 on a netbook with a “single core Atom CPU”?
Engadget has you covered.
Thu, Dec 02, 2010 | 15:45 GMT
OnLive’s $10 per month flat-rate game plan launches January 15

OnLive Game System shipments have begun, and soon, so will a $9.99 per month flat-rate gaming plan from the service.
Fri, Nov 19, 2010 | 17:26 GMT
Soderlund: Crysis and BFBC2 look just as good through OnLive as “the highest end PC”

EA senior VP Patrick Soderlund has seen how games like Crysis and Bad Company 2 look using OnLive, and he feels the games look “exactly like they would” on the “highest end PC”.
Wed, Nov 17, 2010 | 09:16 GMT
Gaikai enters open beta with 11,000 invites

David Perry’s confirmed that Cloud gaming service Gaikai has now entered open beta, with an initial round of 11,000 invites having been already sent out.
Wed, Oct 27, 2010 | 15:46 BST
FCC mentions ZigBee and Bluetooth in OnLive MicroConsole report

Shots and a schematic for OnLive’s MicroConsole TV adapter has surfaced via the FCC and according to the government agency’s report, the streaming box contains ZigBee 802.15.4 and Bluetooth.
Tue, Aug 10, 2010 | 19:00 BST
EA founder predicts the death of console exclusives

EA founder Trip Hawkins has predicted console exclusivity and consoles in general will become a thing of the past as more publishers get on board with Cloud-gaming.
Thu, Jan 21, 2010 | 18:50 GMT
OnLive Beta preview hands out lukewarm praise

OnLive’s been in Beta for a bit now, and has PC Perspective posted a preview of the service.
Turns out, it’s a very fast and impressive with download times, but latency issues were a problem.
Wed, Jan 13, 2010 | 22:17 GMT
Shots of OnLive console and controllers surface

Some screens for OnLive were released today, showing images of its micro-console and controller.
Wed, Jan 13, 2010 | 15:19 GMT
Microsoft: Xbox 360 will be an “active participant” with cloud services

Microsoft’s Neil Thompson has weighed-in on cloud-based entertainment services, saying Xbox 360 will be “in the mix and active participants” should the industry become all things streaming.
Wed, Oct 28, 2009 | 03:10 GMT
Xbox Live boss: Cloud gaming won’t overtake consoles any time soon

European Xbox Live boss Jerry Johnson has seen what streaming videogame services like OnLive and Gaikai have to offer, but – despite their potential ability to send his main moneymaker packing – he’s not too worried.
“Streaming technology is something that the industry is betting on longer term… right now I don’t believe that technology can scale out against the experience we can offer on a local machine,” he said during the London Games Conference.
“The technology will continue to improve. As an industry we’ll have to accept that and move with it – but I don’t think it’s on an accelerated timeline for the foreseeable future,” he added.
Thanks, TechRadar.
More through the link.
Tue, Sep 08, 2009 | 10:36 BST
Kitase: “There might be some very superficial similarities” between Cloud and Lightning
Is Lightning the female version of Cloud? Is there more that meets the eye with the pair of them? Lets ask Final Fantasy XIII producer Yoshinori Kitase.
“There might be some very superficial similarities in that Cloud and Lightning are really cool and composed characters, and also they both have a military background. Those are the only two things that are really similar about them.
“Otherwise, if you really get to know Lightning, she has a totally different story. Once you play the game you’ll find out more about her.”
During the same interview at GamesCom, Kitase confirmed to us that they’re aiming to have a minimum of three DVDs for the 360 version of FFXIII, which will sim-ship next spring in the US and Europe on PS3 and 360, according to him as well.
Final Fantasy XIII was dated for Japan tonight for December 17 for the PlayStation 3.
Thu, Jul 30, 2009 | 18:32 BST
Trine patch adds Cloud support on Steam

Puzzle-platformer Trine got a new patch over on Steam yesterday evening.
It allows players to save their game to Valve’s Steam Cloud service.
Now you can play it at the mistresses, at the dentist, on the train, or even during Uncle Woody’s funeral.
Other patch features include the addition of European languages (French, Italian, German, Spanish), and the fixing of “mystery developer keys” for non-regular keyboard buttons.
Thanks, EvilAvatar.
Wed, Jul 15, 2009 | 11:06 BST
APB will have 100 players per server, car customisation “better than Forza”
Realtime Worlds boss Dave Jones has just delivered a bunch of new information on MMO APB in his Develop keynote, confirming the game will have up to 100 players per server and will automatically match enforcers with the bad guys on a dynamic basis.
Jones showed extensive customisation options for both characters and cars in this morning’s speech, as well as a long new trailer detailing the game’s ideals.
Music tools were shown, including a creation system on the lines of CuBase. You can attach music jingles to your deaths – including a Mario theme Jone demoed.
No release date, though.
Get the full liveblog transcript here.







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