Sections

Ken Levine: My “crazy ambitious” game is out of the blue-sky period

Wednesday, 30th July 2008 14:50 GMT By Patrick Garratt

kenlevine.jpg

Ken Levine has confirmed that his new IP has entered development proper.

“We’re not in the blue-sky period any more,” said the developer, speaking to VG247 at Develop today. “We’re actually building design elements and building it out… But it’s, you know, it’s going to be pretty crazy ambitious.”

Levine refused to confirm specifically the identity of the new title, but did flesh out some primary details.

“I’ll say this about it. It’s important to us that whatever we do has the same impact on the gamer that BioShock did. And so, I think that the company’s position on us and what we do is that we’re going to be breaking down barriers and breaking down doors.

“Whether we succeed or not, that’s our goal. In terms of our timeline and the resources we have and the people we have working on it, I’m really fortunate to have Bill [Gardner, BioShock's lead designer - Ed] and Nate [Wells, 2K Boston’s art director - Ed] who designed the Big Daddy… that BioShock team, and sit around with the guys that did the original BioShock and come up with this thing that we’re working on now.”

Levine did said that he was “not substantially” working on BioShock 2.

“I’m doing my thing and making my game,” he said.

“It’s not Bioshock 2.”

It was confirmed that Levine would not directly work on BioShock 2 when the sequel was announced in March, and would instead embark on a new IP at 2K Boston.

Breaking news

3 Comments

Sign in to post a comment.

  1. Blerk

    Interesting! I wonder who’s doing Bioshock 2, then?

    #1 6 years ago
  2. that_happy_cat

    That’s 2K Marin Blerk… not sure who is the lead on it though. Perhaps the two Joes who worked on the original…

    I am keen to see what Ken comes up with next. From what he says about Bioshock, the “ambitious-ness” only really seed to happen towards the end of the project with the full story arc and the art design. It was never stood out like that from the beginning.

    Now perhaps he is under pressure to create something that pushes the boat out into undiscovered waters. Could his next game be received like Unbreakable was to Sixth Sense? I hope not.

    I would suppose that now that execs have confidence in his team’s ability (it isn’t just about Ken as he admits… Bill is a star! Go Freedom Force!) they will be prepared to accept and embrace any eccentric concepts they come up with.

    At least when Ken talks bout something ambitious you can assume he’s not simply talking about the number of square miles of space or polygons per character.

    Good luck 2K Boston.

    #2 6 years ago
  3. mightyhokie

    Jordan Thomas, JP LeBreton, and a lot of the people who did BioShock, that’s who. They are called 2k Martin.

    There is a story about it in Sept. edition of OBM (at least here in the States, don’t know about England [which is where I believe you are]). It is a good article and gives me hope for that game.

    BioShock is the greatest, most clever game I’ve ever played. Anything by Levine will get my interest.

    #3 6 years ago