You can craft melee weapons in Mass Effect: Andromeda, but the system is "quite different" to Dragon Age: Inquisition
Mass Effect: Andromeda will be the first in the series to offer a crafting system, but that's not all.
Mass Effect: Andromeda is the first Mass Effect game to allow you to craft weapons. It's not the first BioWare game with a crafting system, though, and it's going to be different from the one in Dragon Age: Inquisition.
The game's lead designer Ian S. Frazier, confirmed this on Twitter earlier, and revealed a number of other key details in the process.
First up, Frazier said that you'll be able to name any weapon in the game, and gave the example of a Krogan-style hammer.
"PRO TIP: In MEA, you can craft your own krogan-style hammer and name it GRABTHAR'S HAMMER," the lead designer told his followers. This lead fans to ask if that means melee weapons will have a dedicated slot.
Mass Effect previously had melee weapons in multiplayer, but never in the main campaign, outside of the Omni Blade. In Andromeda, the Omni Blade will return, and thought you'll be able to upgrade it, you'll have other options as well, thanks to the new melee slot.
To show off some of the creative names you could give your tools, senior designer Justin Perez chimed in to tell everyone the story of two of his weapons. One is called 'Fast', and the other is called 'Furious', it's pretty amazing.
@tibermoon Today in my in-progress playthrough I made an Assault Rifle named FAST and a Sniper Rifle named FURIOUS.
— Justin Perez (@thejustinperez) January 17, 2017
"The possibilities are endless," added Frazier.
Mass Effect: Andromeda is out March 21 on PC, PS4, and Xbox One.