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Molyneux would "love" to make Kinect-centric Black & White, not sure if he has the time

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Kinectimals is great and all, but we're tough, manly gamers' gamers at heart. Why cuddle with and giggle at the antics of  normal-sized animals when you can have fuzzy friends the size of skyscrapers?

Hey wait, didn't Peter Molyneux basically invent the tickle-giant-animals-with-a-floating-hand genre years ago? And isn't Kinect in dire need of a killer app? Do you get where we're going with this yet?

"The Black & White series is really interesting," Molyneux told UGO during E3. "Maybe it is something I should re-visit, but that's just me thinking, here now."

"The original Black & White - with the hand, reaching in and touching and stroking, you can really factor that with Kinect, and it could be really super cool," he said. "It's purely me just thinking about it, and thinking about what Black & White means. I love the idea of that connection the hand gave you into the world, the feeling of power, the feeling of nurturing."

It makes perfect sense and Molyneux loves the idea, so why wasn't this thing the cherry atop Microsoft's beginning-to-melt sundae of an E3 conference?

"The trouble with being a designer now is that there are way too many ideas than there is time to develop those ideas," Molyneux explained. "I would love to do something like a Black & White again. I would love to do a Fable 4. I would love to carry on doing Milo, but there is only a certain amount of resources and a certain amount of time."

If our hopes were a publicly traded company, all of their shareholders would have just jumped out a window. You wound us, Peter. You really do.

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Nathan Grayson

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