Speaking in the second part of a five-part PS Blog interview series with the God of War III developer team, art director Ken Feldman has said it would have taken two PS2's to create Kratos's "memory footprint" in the game.
The video's after the break. The two PS2s bit comes as part of a "things we can do now we have a PS3" list.
What's a memory footprint? The game's out this year, next year, sometime, never.