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God of War III: Two PS2's would be needed to create Kratos's new "memory footprint"

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Speaking in the second part of a five-part PS Blog interview series with the God of War III developer team, art director Ken Feldman has said it would have taken two PS2's to create Kratos's "memory footprint" in the game.

The video's after the break. The two PS2s bit comes as part of a "things we can do now we have a PS3" list.

What's a memory footprint? The game's out this year, next year, sometime, never.

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God of War III

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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