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Family Guy: Back to the Multiverse was a game "we had to do right," says Activision  

Family Guy: Back to the Multiverse is out next month, and the lead producer on the game, Andy Owen, said Activision and Iron Studios knew from the onset, this was a game that had to be done "right".

Speaking on the PS Blog, Owen said the team knew it had to get Seth MacFarlane’s production company Fuzzy Door involved in order to create a true, Family Guy experience.

"We knew that if we were going to do this, we had to do it right," he said. "Everything from the script to the presentation to the way it will make you feel playing on your couch at home had to feel like Seth MacFarlane took a coding class and made it himself. If we wanted to create a genuine Family Guy experience, we needed to be faithful to the show’s spirit, and we needed the people who make Family Guy to be involved from the ground up.

"We’ve had an incredible amount of access to the Family Guy production crew throughout the entire development process, and that collaboration has made all the difference in giving the game its authentic feel. Writers Mike Desilets and Anthony Blasucci have penned a hilarious script for us, and more than just creating dialogue, they’ve been instrumental in helping us shape the game around the story. And having Seth MacFarlane and the Family Guy show talent in the recording booth to bring those characters to life brought it all together.

"This is unmistakably Family Guy, from top to bottom."

The game contains a drop-in, drop-out co-operative local play option with up to four players.

Family Guy: Back to the Multiverse releases on PS3 and Xbox 360 November 20 in the US and November 23 in the UK.

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Stephany Nunneley

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Half-blind/half-dyslexic, bad typist, wine enthusiast, humanitarian, intellectual savant, idiot savior, lover of all things nonsensical, animal hoarder and highly sarcastic.

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