Obsidian Entertainment (Page 4)
Follow Obsidian Entertainment
Article
How bad can you get? Pretty bad, it seems.
Aug. 23, 2019
Kat Bailey
News
Aug. 12, 2019
Hunter Wolfe
News
Aug. 12, 2019
Natalie Clayton
Article
Aug. 2, 2019
Chris Priestman
News
July 30, 2019
Stephany Nunneley-Jackson
News
July 5, 2019
Sherif Saed
News
July 2, 2019
Sherif Saed
Article
July 1, 2019
Kirk McKeand
Article
There's a variety of way to tackle your problems in Obsidian's The Outer Worlds.
June 21, 2019
Mike Williams
News
June 19, 2019
Hunter Wolfe
News
June 9, 2019
Natalie Clayton
News
June 5, 2019
Jeremy Peel
Article
We talk to the team behind Obsidian's upcoming RPG about player choice, the challenges of making RPGs in the Ultra HD era, and more.
April 17, 2019
Kat Bailey
Article
April 16, 2019
Kirk McKeand
News
April 16, 2019
Kirk McKeand
News
April 13, 2019
Kirk McKeand
News
April 5, 2019
Kirk McKeand
News
April 3, 2019
Kirk McKeand
News
April 3, 2019
Kirk McKeand
News
Feb. 13, 2019
Sherif Saed
Article
With insight from designers, what Fallout's iconic device tells us about its ever-changing post-apocalyptic wasteland.
Jan. 16, 2019
Khee Hoon Chan
News
A little context.
Dec. 14, 2018
Matt Kim
News
Dec. 7, 2018
Kirk McKeand
News
Nov. 28, 2018
Stephany Nunneley-Jackson
News
Nov. 10, 2018
Stephany Nunneley-Jackson
News
The feud between Chris Avellone and Obsidian deepens.
Nov. 7, 2018
Kat Bailey
News
Oct. 17, 2018
Stephany Nunneley-Jackson
News
Oct. 9, 2018
Stephany Nunneley-Jackson
News
Sept. 4, 2018
Lauren Aitken
News
June 4, 2018
Marshall Lemon
Guide
May 11, 2018
James Billcliffe
News
May 8, 2018
Fraser Brown
News
April 21, 2018
Matt Martin
Article
Feb. 9, 2018
Sponsored
News
Dec. 18, 2017
James Billcliffe
Article
The crucible that defined some of the best RPG designers ever.
Nov. 24, 2017
Kat Bailey
News
Nov. 9, 2017
Sherif Saed
Article
PODCAST | Obsidian joins us to talk about why Fallout New Vegas became a beloved classic, while Kat and Nadia talk about Final Fantasy VII's relevance in 2017.
Sept. 8, 2017
Kat Bailey
Article
Obsidian’s veteran RPG designer talks about getting into the industry, working on some of the best RPGs ever, and what he does to monologuing villains.
Sept. 6, 2017
Kat Bailey
Article
Sept. 4, 2017
Alex Donaldson
News
Sept. 1, 2017
Stephany Nunneley-Jackson
News
Sept. 1, 2017
Alex Donaldson
Article
Aug. 31, 2017
Alex Donaldson
News
June 21, 2017
Stephany Nunneley-Jackson
News
Feb. 22, 2017
James O'Connor
News
Feb. 13, 2017
Brenna Hillier
News
Feb. 3, 2017
Sherif Saed
News
Jan. 27, 2017
Stephany Nunneley-Jackson
Article
Why we really like Tyranny's first couple hours.
Nov. 10, 2016
Kat Bailey
News
Sept. 10, 2016
Stephany Nunneley-Jackson