Brendan Greene and the team at Bluehole Studio are trying to wring as much power as possible out of the Xbox One X.
Back in July, when we first heard that PlayerUnknown’s Battlegrounds was coming to Xbox One, we learned that the game was already running at 30-40FPS on Xbox One X, even with fully populated 100-person servers.
Now, talking to games magazine Games TM (as noticed by WCCFTech), Greene (PlayerUnknown himself) has said that the team is pushing for 60 frames per second on the Xbox One X version – and that they’ll shoot for that on the regular Xbox One too, although that might not be possible.
“Definitely on Xbox One X, 60FPS. On Xbox One, we’re not sure. We may have to limit it at 30FPS, maybe, but the last time I saw it, it was running at about 30 to 40”, he told the magazine. “We’re still constantly improving it so, you know, the aim is to get to 60”.
While Greene is pretty sure it’s doable, he also acknowledges that frame rate is not as important for a game like this as it might be for a twitch shooter. “Unlike the more high paced shooters, frame rate isn’t that important”.
Since the title is part of the Game Preview program, expect to see it tweaked and improved over time.