Destiny PvP isn’t unlocked from the start, is earned through progression

By Dave Cook, Thursday, 1 May 2014 08:58 GMT

Destiny developer Bungie is locking out the shooter’s PvP play at the start of the campaign, but according to the studio it can be unlocked in, “a couple of hours, tops.”


It follows seven minutes of new Destiny Devil’s Lair gameplay footage, and there’s also a PS4 Strike video with commentary from Bungie.

Destiny’s PvP was discussed in a Eurogamer interview with Bungie’s Tyson Green, who confirmed that once players unlock PvP with one character, it’ll be unlocked for every character after that.

On why Bungie locked out PvP at the start, Green explained, “We found early on that people here in the studio, when they jumped on the game – these were people who were already really familiar with the game mechanics – they would roll a new character, play through the first mission then go right into PvP, and they would just get really beaten up by the other players because they didn’t have a super ability yet and they’d only got an auto rifle from the first mission,”

“And they said, ‘this is really awful, this is a terrible experience!’ And we said, ‘you’re right, we have to make sure that doesn’t really happen.’

“So when your first character unlocks PvP, you’re a little bit further into the game. You’ve probably done one or two of the campaign missions, probably unlocked a special weapon and your super ability. And then once that’s happened we unlock it for all the characters on your account. Once you know how the game works, if you want to take a Hunter into PvP at level three, yeah, we’re okay with that. You know what the game is at that point, so that’s your decision to make.”

Green added that he feels players will agree that taking time to improve their character’s weapons and abilities before going to PvP is the right decision.

Destiny’s out on PS3, PS4, Xbox 360 and Xbox One on September 9.

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