Tag Archives: wasteland 2
Wed, Mar 06, 2013 | 23:18 GMT
Wasteland 2 and Torment: Tides of Numenera developer inXile Entertainment has explained its decision to go ahead with a second Kickstarter while its first crowdfunded project is still in development, painting a compelling picture of rolling development which eliminates the industry’s reliance on cyclical lay-offs.
Mon, Feb 25, 2013 | 16:41 GMT
Wasteland 2′s camera and dialogue mechanics have supposedly caused developer inXile to suffer a big pile of backlash recently. The studio has now attempted to scoop up the steaming mess using a plastic bag made of practical examples and words in a new Kickstarter blog post.
Sat, Feb 23, 2013 | 21:04 GMT
InXile has updated the Wasteland 2 Kickstarter page with an update pertaining to fan concerns over the HUD, and keyword dialogue system revealed in the last update. According to the the team, keywords and skills can affect conversations and quests in the game, and example of this was shown through full sentence previews keywords. You can get a better idea of this if you click the link. Thanks,Evil Avatar.
Mon, Feb 11, 2013 | 04:43 GMT
The first look into the development of Wasteland 2 has been released in video form. In it, you will become privy to some of the radio broadcasts from across the Wasteland and you will also be given a tour of the Agricultural Center by development director Chris Keenan. After that, you can get a look at the combat system, HUD, skill system, and keyword dialog system. It’s all work-in-progress stuff, but at least you finally get to see something. Also, two new bits of concept were released as well. Have a look below.Thanks, Hives.
Wed, Jan 09, 2013 | 21:41 GMT
A new, work-in-progress Wasteland 2 screenshot has been released, which shows off a an industrial area being explored by Rangers. inXile also recently held an Ask A Dev Q&A session, in which the team discusses the grid-based, weight limited inventory system, combat, as well as dialogue and more. You can check it out over on No Mutants Allowed. Via: RipTen, Shack.
Thu, Dec 06, 2012 | 06:09 GMT
InXile has put out a cattle call for 3D models for Wasteland 2; anybody can submit a design and be paid and credited for their work.
Mon, Dec 03, 2012 | 16:04 GMT
Planescape: Torment has been rumoured for the sequel treatment following chatter from Obsidian’s Chris Avellone and one of the writers on the original Chris McComb. As Avellone is too busy with the Project Eternity Kickstarter, he has given McComb his permission to proceed with the game with Wasteland 2 developer InXile’s help. Set geekgasm sensors to ‘violent’.
Tue, Oct 30, 2012 | 04:41 GMT
InXile has released a gorgeous new piece of concept art for Wasteland 2; it’s a little too big for the front page, so click through. The artwork depicts one of the Synths, a faction nominated for highlight by fans, who are “not fond of the rangers”. Wasteland 2 is expected on a variety of platforms in late 2013.
Mon, Oct 29, 2012 | 15:05 GMT
InXile’s Brian Fargo has stated that – regardless of whether or not Wasteland 2 is a success – he will return to Kickstarter again with future projects. Fargo also believes that the potential rewards of crowd-funding are too great to pass up.
Fri, Oct 26, 2012 | 00:30 BST
To ensure wasteland 2′s post-apocalyptic fiction is plausible, inXile has enlisted the services of a scientific consultancy firm.
Wed, Oct 17, 2012 | 08:50 BST
Wasteland 2 has been a dream of InXile’s Brian Fargo for over 20 years, and Kickstarter made it possible. VG247′s Dave Cook speaks with Fargo about the game’s development, combat & design.
Sun, Oct 14, 2012 | 10:53 BST
Wasteland 2 is going to be a hardcore RPG experience right down to the last pixel, according to inXile founder Brian Fargo. The developer gave VG247 more insight into the game’s companion system, perma-death mechanic and fast turn-based combat as part of a new interview.
Fri, Oct 12, 2012 | 15:25 BST
Wasteland 2′s Brian Fargo has discussed the game’s development progress with VG247, stating that as far as the studio was concerned, Unity was the only choice.
Tue, Oct 09, 2012 | 10:30 BST
Project Eternity developer Obsidian Entertainment has added a new $165+ funding tier to its Kickstarter funding initiative. Backers pledging the amount or above will receive the game’s first expansion as well as InXile’s post apocalyptic RPG Wasteland 2. See the rewards below.
Thu, Sep 06, 2012 | 16:01 BST
Wasteland 2 was shown by inXile’s Brian Fargo during his “Power of the Crowd” speech at Unite 2012. That video is below, courtesy of EvilAvatar and the fella who posted it on YouTube. It shows the location seen in the first in-game screeenshot released back in July. Wasteland 2 is expected on PC in October 2013.
Thu, Aug 23, 2012 | 12:12 BST
Wasteland 2, the successful Kickstarter revival of Interplay’s Fallout predecessor is in development now and is ‘kicking ass’, according to InXile’s Brian Fargo. The reason? Independence and a lack of corporate interference.
Mon, Aug 13, 2012 | 02:54 BST
InXile boss Brian Fargo has gleefully announced that Colin McComb has come on board Kickstarted CRPG sequel Wasteland 2. A writer and game designer, McComb served a stint at Black Isle Studios, once part of Interplay, and contributed to Fallout 2 and more notably Planescape: Torment. Wasteland 2 is expected on PC in October 2013.
Sat, Jul 21, 2012 | 16:48 BST
inXile’s Brian Fargo has updated the firm’s Kickstarter page with the first screenshot of Wasteland 2.
Tue, Jul 10, 2012 | 14:41 BST
Mon, Jun 04, 2012 | 03:56 BST
Wasteland 2 lead and inXile boss Brian Fargo certainly doesn’t sound keen on making a new-school, watered-down RPG full of romances and action tropes.