Tag Archives: Halo:Reach
Tue, May 10, 2011 | 18:52 BST
Saturday Shorts: Crysis for cheap, L4D2 Midnight Riders, Brink, DMC sale
Some weeks just eat you alive, or at least grab you by the neck an maul you a bit. To cope, read up on some smaller things that don’t bite as hard.
Wed, Nov 24, 2010 | 20:59 GMT
GameStop handing out Mark V Flaming Helmet with Halo: Reach Noble Map Pack pre-order
Thu, Sep 23, 2010 | 23:26 BST
Bungie: Reach stats show over 70 million games played

Bungie has issued some interesting stats regarding Halo: Reach’s first week, and some of the numbers made us fall out of our seat.
Sat, Sep 11, 2010 | 16:49 BST
Report: Online UK retailers break Halo: Reach street date

It looks as though some UK retailers have broken the street date for Halo: Reach.
Seems like this always happens with a Halo title, doesn’t it?
Wed, Jul 28, 2010 | 21:23 BST
Halo: Reach Blood Gulch video from Comic-Con

Bungie was on-hand at Comic-Con last week with Halo: Reach in tow, allowing folks at the San Diego Convention Center to sample the title.
An attendee at the event, calling himself Voltron64x, was lucky enough to try his hand at the Reach remake of Blood Gulch from Halo 1, and his moment of glory was videoed for posterity.
Fri, Jun 25, 2010 | 22:14 BST
Halo: Reach video shows seven minutes of Firefight mode

Want to see seven minutes of Halo: Reach footage showing off the Firefight mode?
Hit the break, then.
Wed, Mar 31, 2010 | 22:43 BST
Bungie discusses Halo: Reach in latest Podcast

Chris Carney, multiplayer designer on Halo: Reach, and sandbox lead Sage Merrill revealed through the latest Bungie Podcast loads of new details on the multiplayer portion of the game.
Thu, Mar 25, 2010 | 20:47 GMT
Bungie: All platform options are open to the developer

With the release of Halo: Reach looming in the not-so-distant future, Bungie’s Brian Jarrard was asked if the developers had put any thought into which platforms it plans to create games for next.
Turns out, all are under consideration.
Thu, Mar 25, 2010 | 18:41 GMT
Bungie details Player Investment system in Halo: Reach

Bungie has detailed the Player Investment system in Halo: Reach, which according to G4 was influenced by “RPG level-based multiplayer experiences” found in games like Modern Warfare 2.
Thu, Mar 18, 2010 | 19:19 GMT
Bungie reveals Halo: Reach social and matchmaking details

Bungie has been a bit quiet regarding multiplayer features in Halo: Reach, but Shack twisted the development team’s arm and got some information on Active Rosters, Queue-Joining, and the Arena system.
Tue, Feb 23, 2010 | 15:54 GMT
Bungie: It’s “premature to say we’ll never” make another Halo

Bungie has said that it may one day revisit the Halo series, stating that Reach being considered its swan song is a bit “premature”.



Xbox One: a new direction, an honest mission