Tag Archives: dead space 2
Tue, Mar 01, 2011 | 15:43 GMT
EA’s launched Dead Space 2 DLC Severed on Xbox Live. It’s based on Extraction characters Gabe and Lexine, as he goes through the Sprawl to save her. Severed’s story acts in parallel with Issac’s story in the main game itself. The content, which you can queue up here, sets you back 560 MS points and is 1.43Gb in file size. PSN gets it tonight in the US and EU tomorrow.
Wed, Feb 23, 2011 | 16:37 GMT
EA and Visceral announced a date for the Dead Space 2 digital download pack Severed, today.
Fri, Feb 18, 2011 | 11:59 GMT
Thu, Feb 17, 2011 | 03:17 GMT
Sat, Feb 12, 2011 | 16:04 GMT
Today at 11.00am and 3.00pm PST, folks can log onto PSN or XBL and play Dead Space 2 multiplayer with the game’s developers.
Thu, Feb 10, 2011 | 10:13 GMT
Sony’s announced more additional goods for PlayStation Home with Magic: The Gathering and Castlevania: Lords of Shadow content hitting this week.
Tue, Feb 08, 2011 | 06:31 GMT
Dead Space 2′s garnered near-universal praise from all who’ve traversed its necromorph-infested halls, but – among all the cheers – one “boo” slipped through.
It was Gareth Garratt, a gamer with cerebral palsy.
Mon, Feb 07, 2011 | 09:27 GMT
Dead Space 2 has earned itself a second week at the top of the UK charts, Chart-Track’s announced this morning.
Mon, Feb 07, 2011 | 03:23 GMT
Whatever the clock says in your location, it’s time to go play some Dead Space 2 multiplayer. Producer Steve Papoutsis is online right now, promising to hand out rewards to anyone who manages to take him down.
Sat, Feb 05, 2011 | 14:35 GMT
Three screenshots of Severed, the “all-new digital download pack” announced for Dead Space 2 last month, have popped up online. Each was taken from the latest “Questions with Steve” Q&A video featuring the game’s executive producer, Steve Papoutsis.
Sat, Feb 05, 2011 | 21:11 GMT
Saturday is supposed to be a “day off”. Not in the world of relatively minor videogames news, it isn’t.
Mon, Jan 31, 2011 | 10:08 GMT
Dead Space 2 has entered into the top spot at this week’s UK charts, displacing LittleBigPlanet 2 at number one.
Sat, Jan 29, 2011 | 21:20 GMT
Wright Bagwell, creative director at Visceral, believes that one of the biggest problems currently facing game development, is the lack of effective storytelling.
Sat, Jan 29, 2011 | 06:58 GMT
Someone’s grabbed video of a weapon you get as a special unlock if you’re daft enough to brave Dead Space 2′s Hardcore mode. You only get access to the new level of difficulty after beating the game, and you’re then challenged to best single-player on ultra-hard with only three saves in total.
Maybe this’ll help you push through the pain, though. Warning: obviously this is a massive spoiler.
Fri, Jan 28, 2011 | 20:25 GMT
Dead Space 2′s art director Ian Milham has said Visceral is interested in expanding the franchise onto other platforms in the future, like Sony’s NGP, but only if it “plays to the platform’s strengths.”
Fri, Jan 28, 2011 | 12:05 GMT
Thu, Jan 27, 2011 | 23:01 GMT
If the hypsesplosion somehow didn’t tip you off to this, Dead Space 2 is pretty damn nifty. Apparently those of you with dollars in your pockets are expressing your opinion on the matter in the capitalist way, blowing the socks off the original game’s sales performance.
Thu, Jan 27, 2011 | 01:20 GMT
New copies of Dead Space 2 on Xbox 360 come lovingly bundled with a couple of download items, which according to the directions, you can have for free … by accessing a Gold subscriber level Live feature. Oh.
Never mind, EA have realised their instructional oversight and advised of a workaround so you can still obtain your swag.
Wed, Jan 26, 2011 | 08:17 GMT
EA’s announced Dead Space 2: Severed for PSN and XBL.
Tue, Jan 25, 2011 | 18:45 GMT
Dead Space 2 looks great and all, but let’s face it: It’s not always easy to trust reviews that barge onto the Internet shouting “first!” like they took etiquette lessons from, well, the Internet. Fortunately, the embargo’s up for everyone else, and now Dead Space 2 gets to face the music for real. So, how’d it fare? Is it finally ok to stop scrutinizing and start screaming?
In a word: yes. We haven’t seen reviews this unanimously glowing in quite some time. See for yourself after the break.