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Warframe: from PC to PS4 in three months

Monday, 15 July 2013 08:01 GMT By Dave Cook

It took Warframe developer Digital Extremes just three months to get its free online shooter running on PS4. VG247′s Dave Cook speaks with the team about the flexibility of Sony’s next-gen console.

Warframe

Developed by Digital Extremes, Warframe is a free-to-play co-op shooter out now on PC. You can play it here.

The game is in development for PS4′s November launch, and will include cross-play with the PC version.

It took the studio just three months to get Warframe working on PS4 in time for E3 in June, thanks to the console’s PC-like architecture.

When asked to pitch Warframe to newcomers, Digital Extremes always tells people they can play as ‘Space Ninjas’. To be fair, it’s a strong pitch.

Plenty has been written about Sony’s aggressive approach to courting indie developers since PS4 was unveiled in February. It’s a transparent strategy, yet questions remain.

The company’s promise of self-publishing, Unity support and a step away from unreasonable submission fees almost sound too good to be true, sparking belief that there must be some kind of hideous catch lurking beneath the perfect smiles of Sony’s executive elite.

So when the opportunity to interview Warframe developer Digital Extremes arose, I asked if I could focus solely on the studio’s dealings with Sony, and made clear my desire to talk about the game’s porting from PC to PS4. The team was more than happy to oblige.

“They approached us actually,” creative director Steve Sinclair recalled of Sony’s interest in Warframe. “I guess it’s coming up to about four months ago. We were in our open beta and rocking the Steam charts there, and Sony got in contact with James, who’s the owner of the company and said, ‘Hey what would you think about bringing Warframe over to our next gen console?

“We had, probably, a 30-second conversation about if we should do it,” Sinclair added, and then, “[Sony] squeezed themselves to send us as many dev kits as possible and three months later we were on the [E3] show floor at PlayStation 4 showing Warframe playable.”

By its very nature, Warframe is the kind of release that would be unthinkable on PS3 or Xbox 360 – say – around the start of the current hardware cycle. Around 2005, free and online titles were strictly viewed as products of the home computer arena, but in 2013 however, the story is quite different.

With both PS4 and Xbox One architectures falling in line with what developers have come to expect when making games like Warframe for PC, there is no reason that free, online and monetised MMOs can’t exist in abundance in the console market.

Sony’s approaching of Digital Extremes shows that it’s keen to deliver new experiences on PS4, and to make clear that it’s not afraid of independently-developed, free releases. It’s also well aware of what MMO developers need in terms of updates, patching and monetisation support, something Sinclair was more than happy to divulge.

He explained, “It seems that Sony, at least with PlayStation 4 … I mean you can see Dust 514 there as well, so they’re obviously open to experimentation even on PS3, but it sounds with PS4 they were willing to give it a shot with a developer like us who doesn’t have a publisher. That was a big surprise, and an awesome one.”

”I was every surprised how fast we got up and running – I think Sony was as well. When we went to [E3] people said, ‘Holy smokes this is on PlayStation 4? It looks amazing.’”

“Historically it’s been a little easier with Sony,” said Sinclair of the company’s patching and update model,” and to be honest, so is the back and forth with Sony on how we’re going to update and make sure we’re handling the currency aspects of free-to-play. All of that stuff is a little bit of a ‘work-in-progress’, so I can’t give you 100% answers on some stuff.

“But from the sounds of it, that was the first big reluctance we had, which was, ‘Well does that mean we’re going to be treating the game like DLC?’ and ‘is the PS4 version going to fracture off from the main game because it’s only going to be updated every three months? When I talked to Sony at E3 they said, ‘No go for it, write down what you want.’”

Sinclair told Sony at the show that he wanted Warframe to be updated every week or two weeks, and that players would be able to team up with PC users using cross-platform. They agreed no questions asked. It surprised Sinclair as he initially feared there would be many political hurdles blocking his team’s ambition, particularly when cross-play was concerned. It was a non-issue for Sony.

While the age-old complaint of mouse and keyboard players being much faster than their joypad-wielding counterparts is reasonable whenever cross-play is mentioned, Sinclair advised me that PS4 does support both devices, but couldn’t say if Warframe would follow suit. However, he stressed that Warframe’s co-op focus should leave all players on an even keel regardless of input.

He also told me that the Digital Extremes team has been thoroughly impressed with the technical capabilities of PlayStation 4, and he was keen to stress just how the closely its architecture matched that of a PC. Without this common ground, Warframe might not have been playable on PS4 in time for E3.

“Warframe supported 64-bit and DirectX 11 for a long time,” Sinclair added, “and there’s a lot of commonality in that sort of architecture with what they’re doing on PS4. They’ve got a lot of cores on there, so, I was every surprised how fast we got up and running – I think Sony was as well. When we went to [E3] people said, ‘Holy smokes this is on PlayStation 4? It looks amazing.’

”Free-to-play has grown its acceptance in Western markets, and the company is radically different as a result. I think ‘free’ is going to continue to disrupt. It’s disrupted PC games and it will continue its way into the console space.”

“Maybe they were Warframe fans so they were just trying to appease us, but they said it was one of the best-looking games they saw at the show. In three months time; that’s a testament to how developer-friendly this version of PlayStation is. It’s absolutely awesome. What surprised me most is how kick-ass the GPU is – the graphics are super, super high-end.”

For all of the PlayStation 4′s technical grunt and the ease with which Sinclair’s team transferred the game to Sony’s platform, a troubling question remains.

How ready and willing is the console populace to accept free-to-play, monetised experiences that have largely existed on the PC format? He suggested that there may be some resistance, but that ultimately the scene will simply grow from here. “It’s hard to compete against ‘free’ for a lot of games,” Sinclair stated with a laugh.

“The reasons we did it were, we wanted to try something utterly independent without taking publisher money and do something where we controlled our own destiny. Maybe three or four years ago that would have meant taking a shot at an Xbox Live Arcade game, or a PSN game.

“But free-to-play has grown its acceptance in Western markets, and the company is radically different as a result. I think ‘free’ is going to continue to disrupt. It’s disrupted PC games and it will continue its way into the console space.”

Free-to-play on consoles is a relatively new notion, but I posed a potential concern to Sinclair; If this market does succeed on PS4, might it trigger a ‘gold rush’ similar to what we’ve seen in the PC space? Could this success inadvertently give rise to a slew of second-rate MMOs geared towards making a fast buck?

“I think we saw a gold rush on mobile, a free-to-play gold rush, a Facebook gold rush – all those sorts of things,” Sinclair replied. “Warframe comes at a time where now, the competition is heating up. We need to bring the graphical quality, we need to bring a richer experience.

“We can’t just slap a slot machine game mechanic on whatever and profit. So I agree, [free-to-play] is growing, it’s maturing, and it seems like ‘free’ for most games everywhere is kind of an inevitable thing.”

Interestingly – and I’m closing off this feature with something the fans might appreciate – the game’s concept started life as a sci-fi MMO called The Dark Sector. The Warframe of today casts players as the Tenno; an ancient race of space-faring warriors locked in a war against two human factions. You can watch Digital Extremes’ early concept trailer from 2000 here.

Those of you who played Digital Extreme’s 2008 blaster Dark Sector may have already recognised a link with its hero Hayden Tenno, but that’s just the surface of both games’ common threads. Sinclair explained that while developing The Dark Sector, the studio was repeatedly dissuaded by publishers to pursue the project as they felt it was too similar to Deus Ex.

In short, they wanted something like Call of Duty to distance the pitch from other space shooters like Halo. The end result – Dark Sector – was a militarised third-person shooter with a selection of watered-down sci-fi elements. It was fun enough but far removed from the studio’s original concept.

At the time Sinclair’s team found The Dark Sector to be a hard sell as an MMO back in 2000, but there we were, talking about the studio’s free online shooter gearing up as a launch title on PS4 this November without issue. The contrast in ideals and attitudes displayed by the industry in just over ten years shows how far market opinion has shifted.

As far as Sinclair is concerned, Warframe is the spiritual successor to Dark Sector, and it’s taken a lot of effort to see the vision come to life. Thanks to Sony’s willingness to accommodate the needs of Digital Extremes and the MMO archetype in general, PS4 is already looking like the format of choice for this new breed of online console experiences.

Warframe is out now on PC. You can play it here. It’s out on PS4 this November.

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20 Comments

  1. KAP

    Incredible

    #1 2 years ago
  2. backup

    PC to torrents in less than min
    PC gamers = pirates

    #2 2 years ago
  3. Digital Bamboo

    Good article Dave.

    I had no idea about the Dark Sector link. (I just picked that up a little while ago, though I have yet to play it. Almost started it last night actually, but opted for Vanquish instead.)

    But, of course, the most interesting thing out of this is Sony’s apparent flexibility and ease with which the PS4 can be developed for/ported to from PC. It gives me hope that games like The Witcher 2 and Total War II may one day be released on a $400 system.

    Also, that the PS4 can support a keyboard and mouse. I didn’t know that. Great news for FPS & RTS games!

    #3 2 years ago
  4. Samoan Spider

    @2 I’m just going to leave this here. In a calm voice, read this to yourself:

    “Developed by Digital Extremes, Warframe is a free-to-play co-op shooter out now on PC”

    Your point is now irrelevant!

    Edit: On topic and to my shame, I’ve not played this, or many other f2p shooters because I simply have too much to play as it is. Good article though Dave.

    #4 2 years ago
  5. silkvg247

    @4 Don’t ever feed trolls :)

    If PC games can be ported to console (PS4) with ease that’s initially good news for PC gamers, means we’ll have higher quality games potentially. Until in 5 years time when our hardware is even more superior and once again we’re being held back by consoles.

    Look at defiance, great game, loving it.. but so blatantly fucking tuned to console and no way to make it look as good as a PC game should.

    #5 2 years ago
  6. backup

    @4
    PC pirates can do anything u know
    to kill developers

    #6 2 years ago
  7. FabioPal

    It’s not a big deal.

    They’re using UnrealEngine, which supports PS4 (and XBoxOne) and, knowing the UnrealEngine prettty well, to some extents it’s just a matter of changing the target from PC to whatever you want and: done.

    So I call “marketing” on this “news”.

    #7 2 years ago
  8. Dave Cook

    @7 So you’re accusing me of writing this for Sony or something? That’s not really something I appreciate.

    It is news because of how horrible PS3 was to code for. It shows a world of difference and a willingness by Sony to open up development on its platform, which is big coming from a company that used to be so obsessed with locking developers into its own formats and systems, which is both costly and time-consuming for devs.

    So this is definitely news to hear it from a studio that has lived it and can explain it freely without embargoes or anything like that.

    Call you what you want but I don’t like being accused of supporting covert marketing ploys. I never have been.

    *returns to work while trying to remain calm*

    #8 2 years ago
  9. OwnedWhenStoned

    post-Doritosgate?

    #9 2 years ago
  10. Ireland Michael

    Deep breaths Dave. In and out. Take them slow.

    #10 2 years ago
  11. melonbuster1

    Same thing is done on the xbox1

    #11 2 years ago
  12. backup

    http://gaminrealm.com/2013/07/14/killer-instinct-and-xbox-one-get-boo/

    lol

    #12 2 years ago
  13. FabioPal

    @8 No Dave, chill out :)

    I’m just saying that they stated “it took us just three months” to create hype, that’s it.

    And I’m just pointing out that there’s nothing special about targeting a game made on a multiplatform-driven engine on… a different platform.

    I’m blaming the developers, not you, Dave! :**

    #13 2 years ago
  14. machy

    i think u post this before … but with different tital

    #14 2 years ago
  15. Arkorvo

    @7 It’s not Unreal Engine, they’re using their own Evolution Engine that they’ve used on most of their earlier games.

    Porting a game from one system to another is more than “hitting a switch.”

    #15 2 years ago
  16. FabioPal

    @15 It looks like you’re right ;)

    Sorry about that, I was damn sure it was UE.

    Btw I know that it’s not a trivial task, (in the past I’ve been porting games on different platforms for years) but using dedicated multi-platform engines it “almost” is ;)

    #16 2 years ago
  17. Arkorvo

    @16 Yeah the Evolution engine does have that “Unreal” look to it, I was surprised myself when I found it it wasn’t unreal. Great looking game though. :)

    #17 2 years ago
  18. FabioPal

    Yeah, very good looking game. Pity that the game itself is not that good ;)

    #18 2 years ago
  19. Dave Cook

    @14 What you’re thinking of is my news piece on a few of the quotes. This is the full article :

    @13 gotcha, cheers for the explanation, I can chill out now ;)

    #19 2 years ago
  20. fearmonkey

    My favorite part of the article “What surprised me most is how kick-ass the GPU is – the graphics are super, super high-end.””

    Thats a nice thing to see in a next gen console game article :)

    #20 2 years ago

Comments are now closed on this article.

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  • Heroes of the Storm playable at EGX Rezzed

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  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]