Sections

Remedy: World of Alan Wake “rather empty” to work as open world

Friday, 4th May 2012 14:39 GMT By Johnny Cullen

Remedy has said Alan Wake’s universe was “rather empty” to work as an open world game as originally planned.

“We took the effort of writing the story so it was geographically and chronologically ‘correct’. Even when we knew we were doing a linear game, we wanted to keep that. I’m in great favour of having the feel of a place, the sense that the world continues,” said art director Saku Lehtinen in the latest issue of Edge.

“Rather than the painstaking work of building the world from scratch and trying to make it look like an open world, though, we went the other way. We said ‘Hey, we have a world which is, truth be told, rather empty. So let’s find interesting places that inspire us – good starting points – and then mould it in that direction.

If there’s positive stuff that looks genuine and feels right, then let’s leave it there.’ And we narrowed it down until we felt it was enough.”

Alan Wake was originally announced in 2005 as an open world title, but switched to a linear route by the time it came out on Xbox 360 in 2010 and on PC earlier this year.

Studio CTO Markus Maki added finding the middle ground between open world and linear was a “difficult compromise” to make.

Thanks, Videogamer.

Breaking news

6 Comments

Sign in to post a comment.

  1. absolutezero

    I really do hate the idea that Alan Wake would have been a better game if it had an open world. It just would have been like Mafia 2, a huge open dead world with nothing and no one to interact with.

    Great for setting the scene of no use in actually telling a story.

    #1 2 years ago
  2. freedoms_stain

    What they could have done: Alan Wake wakes up after his car accident, wife missing, wtf is going on? Finds page of manuscript, page contains clues for possible places to go next, ultimately leading him to the final encounter at the end.

    What they did: Run forward, run forward, run forward, run forward.

    #2 2 years ago
  3. loki

    Remedy: greed and lazy

    #3 2 years ago
  4. ManuOtaku

    I did love alan wake just for what it was, i am with absolutezero, an open world alan wake would be terrible, i hope the mix some things up for the upcoming sequel, that will make it an excelent game IMHO.

    #4 2 years ago
  5. Gadzooks!

    AW would not have worked as an openworld game. They made the right choice and produced a game with unparalleled atmosphere.

    A little more off-the-path exploration/collectables would be good though.

    #5 2 years ago
  6. Maximum Payne

    @5 Agree little bit more off the path and overall bigger levels and maybe more levels with car and with another Ai or even coop. that is it practically.

    #6 2 years ago